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Uniray

Uniray Interface

Uniray is a game engine based on the C# wrapper for the graphic library Raylib. It's purpose is to bring easy Game Development and Design while using a relatively low level tool to make it simple and intuitive to use. You will find below a guide to build the engine yourself, as it hasn't officially released yet.

Build

  • Install the Net7.0 Framework (minimum required) if you don't have it already.
  • Run the following command in the project directory:
dotnet build

This will generate a bin folder containing all the files you need. Simply run the .exe and start designing!

Publish

If you want to get a self-contained version (containg the framework), run the following command instead:

dotnet publish -c Release -r win-x64 --self-contained

This will output a win-x64 folder (or some other runtime, list here) that contains the needed files including the framework ones. You can now run it on any computer that hasn't dotnet installed!

Contact

The project is still in development and reviews and advices are welcome. If you have any question, consider contacting me at Evan.Comtesse@rpn.ch To report bugs to the administrator, go take a look in bugs