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ChatNoir | ||
## Chat Noir | ||
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LibGDX clone of orginal Chat Noir flash game. | ||
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![](android/res/chat.png) | ||
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### Implementation | ||
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Player objective is to stop cat for reaching the border tiles of the map. | ||
Cat can use breadth-first search algorithm or A* to find shortest path to escape. Animations of algorithms can bu turn on by clicking on Animation button. | ||
| A* | BFS | | ||
|--------|-------| | ||
|![](android/res/chat_astar.gif) | ![](android/res/chat_bfs.gif)| | ||
There are option to undo turn but it can be use only once per move. | ||
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Thanks to libGDX game can be run on desktop or android. | ||
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### Resources | ||
Font: | ||
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https://www.fontsquirrel.com/fonts/pacifico | ||
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Skin: | ||
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https://github.com/czyzby/gdx-skins/tree/master/lgdxs created by [Raymond "Raeleus" Buckley](https://ray3k.wordpress.com/software/skin-composer-for-libgdx/) |
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