Skip to content

FranciscoRomano/pxit

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Welcome to Pxit!

Pxit is a simple windowing library to make building software enjoyable again!

Inspired by a lot of other libraries (GLFW, OpenGL, SDL, Vulkan, imgui, raylib), Pxit was designed with focus on simplicity and ease of use for new and experienced programmers.

Ready for some examples?



⚠️ DISCLAIMER (WIP) ⚠️


This library is a work in progress and has a lot of updates and testing left to do. There will be daily updates to this library and hopefully will become a mature API soon. Please stay tuned for new updates!

Basic window

Below is an example on how to create a OpenGL window and clear the screen red.

#include <pxit/pxit.h>

void draw(Window window)
{
    glClearColor(1, 0, 0, 1);
    glClear(GL_COLOR_BUFFER_BIT);
}

int main(void)
{
    WindowCallbacks callbacks = {};
    callbacks.OnWindowPaint = draw;

    WindowCreateInfo create_info = {};
    create_info.Top        = 40;
    create_info.Left       = 40;
    create_info.Width      = 800;
    create_info.Height     = 600;
    create_info.pTitle     = "My Window";
    create_info.pCallbacks = &callbacks;

    CreateWindow(&create_info, NULL);

    while (ReadWindowEvents())
    {
        // ...sea wolves are cool...
    }
}

About

No description, website, or topics provided.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published