Version 0.1.3.
I believe this update greatly improves the look and feel of compiled storyworlds, changing the interface to make it more readable. A darkmode option has been added, as has a font size setting, both of which players can change from the menu of a storyworld.
Four new pieces of metadata have been added which authors can change via the Settings tab of the editor: about text, meta description, language, and rating. Players can access the about text of a compiled storyworld from its menu. For those storyworld authors who have their own websites or Patreon pages, a storyworld's about text may be a good place to include links to them. The other three additions can help authors give search engines more information about a game.
An option in the file menu of the editor has been added to allow one to export the text of a storyworld's encounters to a txt file. I added this to try to make it easier for authors to check the spelling and grammar of all of the text in a storyworld. Ideally the SweepWeave editor itself would include a spell checker, but that will take more time to figure out how to implement.
New storyworlds will no longer include self-perceptions in character relationships. Hopefully this simplifies the character model a little bit and helps to make development a little easier.
A bug in spool deletion was fixed so that spool references are deleted from scripts, and effects that affect a deleted spool are themselves deleted.
The changes in this release are relatively straightforward ones, I think, compared to many of the past versions, but I am still glad that the improvements have been made and that I have reached a point where I can share them.
Happy holidays, everyone.