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Version 0.1.7

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@FrobozzWaxwing FrobozzWaxwing released this 30 Jun 06:30

This release includes improvements to the automated rehearsal system, plus some minor improvements to the scripting interface. Under the hood, I have also updated the storyworld editor to use Godot 4.x, whereas the previous release, (0.1.5,) employed Godot 3.x.

That's actually all that was updated. The port to Godot 4.x took some time and effort, but I think it will be worth it in the long term, for a variety of reasons. The change will help make future changes easier.

If you are curious what happened to version 0.1.6, I released it to a small group of testers in order to check whether or not I could export a working version of SweepWeave for Mac. I am glad to be able to announce that this test was successful, and that I can share a Mac version of the editor as part of the present release, along with Windows and Linux versions. Thank you to those who tested out the Mac version of the editor, prior to this release. In particular, I am grateful to Bill Maya and Hanniel Logsdon for their assistance.

And as always, thank you to everyone supporting this project. Your help goes a long way.