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| [{ width="320" }](https://editor.gdevelop.io/?project=example://3d-first-person) | ||
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| ## Move a 3D car with controls |
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Like the previous section, we should add a "This behavior allows to simulate a 3D car" maybe? Plus a link.
Otherwise it's a bit strange because you go from sections about platforms to character to "Move a 3D car" (so far so good) and then immediately "Physics properties often have an impact on several part of the car movement" and you're like "ok sure but before telling me about properties impact on complicated stuff, how do I even make a car movement??"
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Images automagically compressed by Calibre's image-actions ✨ Compression reduced images by 1.2%, saving 592 bytes.
2096 images did not require optimisation. |
https://gdevelop-wiki-git-physics-car-gdevelop.vercel.app/gdevelop5/behaviors/physics3d/#move-a-3d-car-with-controls