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1.0.0

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@GER-Space GER-Space released this 03 Jun 15:28
· 503 commits to master since this release

Changes for Players

  • CommNet GroundStations should have the same range as RemoteTech stations
  • BugFix: GroundStation (all types) will now be opened up corretly on non career games
  • BugFix: GroundStations are displayed on the map on non career games.
  • New button for filtering WaterLaunches in the TrackingStation (&map)
  • new filter button for WaterLaunches in LaunchSiteSelector (in SHP)
  • BugFix: Removed some errors, when no RemoteTech is installed.
  • KK now saves everything into the persisence.sfs. This als fixes some load errors, when the SaveFolder is not found.
  • KK now has per savegame settings. Now CommNet and RT support can be enabled/disabled for different savegames and is not set only once.
  • the open/close state of facilities is no longer carried over to new games.

Changes for Modders

  • Editor: pressing save on the Instance Editor will only save the curren instance and not all Files. No longer a few seconds hanging system
  • Facility Editor: the "Save" button will close the window
  • Facility Editor: BugFix: now has the current values loaded, when opened
  • Facility Editor: You can no define the default open state of a facility.
  • BugFix: KK will now load even when there are no placed model on a planet (hello to all RSS users)
  • Statics no longer need to be in one of the Groups (KSCUprades or KSCRace) to be visible from the SpaceCenter Scene. All Statics and Groups near enought are now seen.
  • BugFix: Repaired errors in LaunchSiteEditor, when no LaunchSite was previous set.
  • BugFix: Deleting an static with an LaunchSite removes also the LaunchSite references.
  • When saving a new object, its facilities are set to "Closed". (an OpenCost of 0 is allways open)
  • Editor: The "Select an object with the Mouse Key" was changed from "left-shift" to "Tab"
  • Editor: the heading can now be adjusted a bit more granually
  • Editor: The Static List now includes the "number of instances of the same model in the group"
  • New ConfigFile Format: KK will convert all legacy cfg.files to the new format and remove unused settings. Documentation is here: https://github.com/GER-Space/Kerbal-Konstructs/wiki
  • Editor: Object will no longer be saved, when closing the window (X button)
  • KK sets the PQS Object name to something parsable.

Internal Changes:

  • Code cleanup
  • compile fixes for KSP 1.3
  • replaced the Config-Parser. The new one is a bit faster on load.
  • reworked internal basae classes. This should improve the framerate a bit.
  • more errors will now show up at compile time and not when running... this should result in less bugs.
  • created the foundation for more interesting features.