1.4.5.0
Changes:
- Stock Squad buildings now have lower energy bills. (they turn off thier lights during the day)
- KK building now behave in the SC view and you can no longer click through active GUI windows
- Added SurfaceWater support for statics
- added support for material switching (in the AdvancedTexture Static Module)
- the launchsite selector no longer crashes if you deleted the config of the last used launchsite.
- Fixes a spelling error in the DishAnimate module (some old configs might break, please update your configs. Its now RotationTransform and not RotationTrasform (missing "n")
- Fixes a Bug in the PQS Editor. Now the NewInstances Directory is created when savong a PQSMod
- Made the MobileLaunchPad and Desert Airfield usable as LaunchSites
- Added the Desert Airfield Statics into the Statics Database as seperate objects