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Releases: GPUOpen-Drivers/AMDVLK

v-2024.Q4.3

23 Dec 10:04
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v-2024.Q4.3

2024-12-23 update

New feature and improvement

  • Support Vulkan 1.4 with 1.4.303 header and compliant CTS version 1.4.0.1
  • Performance tuning for some games: Baldur's Gate 3, Indiana Jones GC...
  • Disable VK_EXT_image_2d_view_of_3d for sparse images

Issue fix

  • VKD3D Ghost Runner demo soft hang with RT enabled
  • Corruption in Superposition with Zink

v-2024.Q4.2

04 Dec 14:56
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v-2024.Q4.2

2024-12-4 update

New feature and improvement

  • Update Khronos Vulkan Headers to 1.3.301
  • Update compliant CTS version to 1.3.9.2
  • Support extension VK_EXT_swapchain_colorspace
  • Support extension VK_KHR_compute_shader_derivatives
  • Disable htile of external memory when creating image for interop with mesa GL
  • Disable dcc when the application transitions to the feedback loop image layout (#375)
  • Re-enable zwp_linux_dmabuf_v1_interface support

Issue fix

  • VKCTS failure in dEQP-VK.pipeline.pipeline_library.graphics_library.misc.other.*
  • VKCTS failure in VK.dgc.ext.compute* compute queue cases when running in batch
  • Corruption in Blender 4.3.0 Beta
  • Buffer overflow when the count of display modes exceeds MaxModePerScreen(64) (GPUOpen-Drivers/xgl#179)
  • "Unknown()" events appearing in RGP captures

v-2024.Q4.1

31 Oct 08:27
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v-2024.Q4.1

2024-10-31 update

New feature and improvement

  • Update Khronos Vulkan Headers to 1.3.297
  • Add VkPhysicalDeviceImageCompressionControlFeaturesEXT for VK_EXT_image_compression_control
  • Support extension VK_EXT_depth_clamp_control
  • Support extension VK_EXT_fragment_shader_interlock
  • Support extension VK_MESA_image_alignment_control for vkd3d
  • Temporally disable zwp_linux_dmabuf_v1_interface support

Issue fix

  • VKCTS failure in dEQP-VK.binding_model.descriptor_buffer.*
  • Improper scaling is observed in games 1080p Resolution on Ubuntu24.04
  • Corruption in '7Days To Die'
  • vkGetPhysicalDeviceImageFormatProperties does not take into account VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT (GPUOpen-Drivers/xgl#178)
  • GPU hang with VKD3D Raytracing sample (#298)
  • Refresh rate problems (#268)

v-2024.Q3.3

30 Sep 07:49
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v-2024.Q3.3

2024-09-30 update

New feature and improvement

  • Update Khronos Vulkan Headers to 1.3.295
  • Performance tuning for Serious Sam and Talos principle
  • Performance tuning for Rainbowsix Extraction on Navi33
  • Remove NV31 PWS workaround
  • Support extension VK_KHR_pipeline_binary

Issue fix

  • VKCTS failure in dEQP-VK.pipeline.*.extended_dynamic_state.*.color_blend_att_count_0
  • RT settings are grayed out in games such as Black Myth Wukong and Halo Infinite
  • System Hang when entering tutorial mode in Halo Infinite

v-2024.Q3.2

29 Aug 10:21
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v-2024.Q3.2

2024-08-29 update

New feature and improvement

  • Update Khronos Vulkan Headers to 1.3.293
  • Support Strix 1
  • Expose VK_KHR_maintenance7
  • Further shader tuning for Counter-Strike 2
  • Performance optimization for int16-vec4 test in VKPeak (#279)

Issue fix

  • VKCTS random crash in dEQP-VK.wsi.wayland.swapchain.render.10swapchains2 when zwp_linux_dmabuf_v1_interface is enabled
  • VKCTS dEQP-VK.info.device_mandatory_features failure for textureCompressionASTC_HDR support

v-2024.Q3.1

13 Aug 10:19
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v-2024.Q3.1

2024-08-13 update

New feature and improvement

  • Update Khronos Vulkan Headers to 1.3.292
  • Add official support for Ubuntu 24.04, retire official support for Ubuntu 20.04
  • Performance tuning for SeriousSam4 and RainbowSixExtraction
  • Optimize the d3d9 Strict float emulation path

Issue fix

  • Corruption in 7 Days to Die and Coffin Of Andy And Leyley
  • Hang and texture missing in Starfield
  • Failure in VKD3D tests: test_renderpass_rendering and test_execute_indirect_*
  • vkQueueSubmit2 does not respect VkCommandBufferSubmitInfo::deviceMask (GPUOpen-Drivers/xgl#173)
  • CTS 1.3.7 failure in dEQP-VK.robustness.*.misc.out_of_bounds_stride*

Note:

  • The fix in this release enables the game Starfield to run with AMDVLK

v-2024.Q2.3

26 Jun 10:47
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v-2024.Q2.3

2024-06-26 update

New feature and improvement

  • Update Khronos Vulkan Headers to 1.3.287
  • Enable the support for the cooperativeMatrix on gfx10

Issue fix

  • TeamFortress 2 crash on launch
  • CTS failure in dEQP-VK.pipeline.*.extended_dynamic_state.misc.dynamic_sample_shading_*
  • Broken vkCmdBindVertexBuffers2 pSizes=NULL handling · Issue #321

v-2024.Q2.2

05 Jun 06:35
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v-2024.Q2.2

2024-06-05 update

New feature and improvement

  • Update Khronos Vulkan Headers to 1.3.285
  • Export NV_Device_Generated_Commands for vkd3d engine

Issue fix

  • [Proton][DX12] Halo Infinite crash after the loading screen
  • CTS failure in dEQP-VK.binding_model.inline_uniform_blocks.copy_*
  • Corruption in The Talos Principle 2
  • Memory leak when RGP is connected

v-2024.Q2.1

15 May 10:45
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v-2024.Q2.1

2024-05-15 update

New feature and improvement

  • Update Khronos Vulkan Headers to 1.3.280
  • Support PHOENIX2
  • Enable multiple extensions:
    • VK_EXT_nested_command_buffer
    • VK_KHR_dynamic_rendering_local_read
    • VK_KHR_shader_maximal_reconvergence
  • Revise the UcodeVersion check to enable task shaders
  • Add zwp_linux_dmabuf_v1 support to Wayland WS
  • Enable RT recursion

Issue fix

  • ESCTS failure in dEQP-GLES31.functional.shaders.* with Angle
  • Crash in DXVK Left 4 Dead 2 with VK_EXT_graphics_pipeline_library enabled

v-2024.Q1.3

26 Mar 11:20
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v-2024.Q1.3

2024-03-26 update

New feature and improvement

  • Update Khronos Vulkan Headers to 1.3.279
  • Add some panel setting options

Issue fix

  • VKCTS test failures in dEQP-VK.api.Maintenance3_check and dEQP-VK.pipeline.fast_linked_library.extended_dynamic_state.*
  • VKCTS test warnings in dEQP-VK.pipeline.*
  • Quake 2 RTX and RT demo performance loss in the previous release
  • Segmented lines in some apps

Note:

  • The crash issue with Vulkan loader 1.3.275 is fixed with 1.3.277 and the newer loader