Fluids entering iron tanks use fallback texture when flowing texture is missing #53
+6
−1
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Fixes GTNewHorizons/GT-New-Horizons-Modpack#15017.
Instead of using the missing texture when the flowing texture is missing, the fluid's still texture is used which should always be available.
(First-time Java contribution, please be gentle :)
Left: Fluid with missing flowing texture (sulfuric acid); fluid entering tank uses still texture.
![image](https://private-user-images.githubusercontent.com/45722355/290338208-4aed679d-6319-49e2-80f6-c1b3b4d42c6c.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3Mzk3MDk1NjAsIm5iZiI6MTczOTcwOTI2MCwicGF0aCI6Ii80NTcyMjM1NS8yOTAzMzgyMDgtNGFlZDY3OWQtNjMxOS00OWUyLTgwZjYtYzFiM2I0ZDQyYzZjLnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNTAyMTYlMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjUwMjE2VDEyMzQyMFomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPWYzNzYzODQwZWQ2YWRhYWRjYTg0OTQ1YzRlMTMzMDQyM2RkOTNiYWZiYTM2MzNmNjE2YmY1ODcxMGY4YTg0NWMmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0In0.nwEs2abbVPDzHbiO8n52zd9X70erKHrXZZ8MqBpGUeA)
Right: Fluid with existing flowing texture (water); fluid uses animated flowing texture.