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mitchej123
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Mar 14, 2026
- Stop re-calculating spawn cap each tick; cache count every ~40 ticks
- Use TLongHashSet instead of HashMap<ChunkCoordIntPair, Boolean> for eligible chunk counting - allocation/boxing free
- Cache Monument Bounding Boxes and refresh periodically (~5m), avoids constant scanning/parsing of NBT
* Stop re-calculating spawn cap each tick; cache count every ~40 ticks * Use TLongHashSet instead of HashMap<ChunkCoordIntPair, Boolean> for eligible chunk counting - allocation/boxing free * Cache Monument Bounding Boxes and refresh periodically (~5m), avoids constant scanning/parsing of NBT
Sopel97
reviewed
Mar 15, 2026
src/main/java/astrotibs/villagenames/prismarine/guardian/spawning/SpawnEventListener.java
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