GW2ChatLinks is a Kotlin multiplatform library for de- and encoding Guild Wars 2 chat links.
The library is fully written in common Kotlin code. Prebuilt binaries are available for JVM (Java 11 or later), JS, Wasm, and all native targets.1
Return values are wrapped in Result objects for convenient error handling.
A ChatLink
object may be encoded into a string using the encodeChatLink
function.
val chatLink: Result<String> = encodeChatLink(ChatLink.Coin(amount = 10203u))
assertEquals("[&AdsnAAA=]", chatLink.getOrThrow())
A ChatLink
object may be decoded from a string using the decodeChatLink
function.
val chatLink: Result<ChatLink> = decodeChatLink("[&AdsnAAA=]")
assertEquals(ChatLink.Coin(amount = 10203u), chatLink.getOrThrow())
This project uses Gradle's toolchain support to detect and select the JDKs required to run the build. Please refer to the build scripts to find out which toolchains are requested.
An installed JDK 1.8 (or later) is required to use Gradle.
Once the setup is complete, invoke the respective Gradle tasks using the following command on Unix/macOS:
./gradlew <tasks>
or the following command on Windows:
gradlew <tasks>
Important Gradle tasks to remember are:
clean
- clean build resultsbuild
- assemble and test the projectpublishToMavenLocal
- build and install all public artifacts to the local maven repository
Additionally tasks
may be used to print a list of all available tasks.
Copyright (c) 2021-2024 Leon Linhart
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
© ArenaNet LLC. All rights reserved. NCSOFT, ArenaNet, Guild Wars, Guild Wars 2, GW2, Guild Wars 2: Heart of Thorns, Guild Wars 2: Path of Fire, Guild Wars 2: End of Dragons, and Guild Wars 2: Secrets of the Obscure and all associated logos, designs, and composite marks are trademarks or registered trademarks of NCSOFT Corporation.
As taken from Guild Wars 2 Content Terms of Use on 2024-01-23 00:57 CET.
For further information please refer to LICENSE.
Footnotes
-
Since this library does not rely on any platform-specific APIs, we aim to provide prebuilt libraries for all native targets supported by Kotlin. Despite that, some targets may be missing as target support may change over time. In case something is missing, please make sure to let us know. ↩