Releases: GalacticMoblin/Moblin.Archon
Releases · GalacticMoblin/Moblin.Archon
v1.6.0
Feature Changes
- Added Camo support for the Arc Cannon.
- Made the Arc Cannon use unique LocStrings.
- Updated the Missing Dependency warning dialogue.
- Updated Archon LocStrings.
- Removed the Prime Titan toggle.
- Tweaked Archon's Kit icons.
- Tweaked some LocStrings.
Balance Changes
- Added Balance changes specifically for Frontier War.
- Storm Core's damage is reduced by 33% against the Harvester.
- Tesla Node's damage is reduced by 50% against the Harvester.
- Terminator's meter now gets wiped when exiting Archon.
- Terminator's damage requirement is lowered slightly. (8000 > 7500)
- Storm Core can now generate Terminator charge by inflicting damage.
- Tesla Node can now take damage. (1250 pilot damage)
- Thylord Module's shot spread was reduced by 30%.
- Thylord Module's Impact Damage reduction was reduced from x0.69 to x0.75.
Bug Fixes
- Fixed the player being able to back out of the Missing Dependency dialogue and soft-locking the main menu.
- Fixed Tesla Node being able to generate Terminator charge by damaging itself.
- Fixed Storm Core not having the same visual effects other Titan Cores have.
- Fixed Static Feedback and Terminator not working at all.
- Fixed the Arc Cannon's idle muzzle flash not appearing in some cases.
- Fixed the Arc Cannon not applying damage FXs correctly.
- Fixed Bounty Hunt erroring out when attempting to play with Archon.
- Fixed Eye of the Storm being able to generate Terminator charge by damaging Tesla Node.
- Fixed Archon's Kit slot name not displaying
ARCHON KIT:
- Fixed Auto Archon crash from inflicting damage with Charge Ball while dead. #3
- Fixed Auto Archon being unable to deal explosion damage with Charge Ball. #4
- Fixed Archon's third person animations being broken. #5
v1.5.3
Bug Fixes
- Fixes compatibility with Northstar 1.17.0+
Feature Changes
- Replaced Static Feedback's Kit Icon
- Updated the rest of the Kit Icons to be more accurate to the rest of the roster.
Balance Changes
- Buffed Eye of the Storm's Pilot damage from 30 per tick to 40 per tick.
- Buffed Eye of the Storm's Titan damage from 100 per tick to 120 per tick.
v1.5.2
Balance Changes
- Added a 10% damage penalty to Charge Ball when in an Aegis Game mode (this may be reverted).
Bug Fixes
- Fixed the Arc Cannon's ability to sometimes shoot through Particle Wall.
- Removed a testing leftover modifying Ion's Laser Shot icon in Aegis modes.
- Finally properly fixed the Arc Cannon's ability to destroy Tethers and Satchels
v1.5.1
Feature Changes
- Archon now has a unique titan icon.
- Selecting Archon now defaults to the Prime Ion model.
- Shock Shield has a new shield impact effect when someone shoots it.
- Tweaks to Aegis Ranks:
Overtuned Amplifier
has been replaced withRolling Thunder
, which allows Storm Core to bounce twice before exploding.Terminator
now requires damage to be accumulated to trigger the effect.Terminator
now additionally increases Charge Ball's charge speed.- Archon's Aegis Rank order has been changed to:
- Critical Overload
- Chassis Upgrade
- Eye of the Storm
- Terminator
- Shield Upgrade
- Extra Capacitor
- Rolling Thunder
Bug Fixes
- Shock Shield no longer holds bullets and projectiles when blocking incoming fire.
- Archon's Chassis Upgrade and Shield Upgrade now properly apply.
v1.5.0
Feature Changes:
- Archon now has it's own loadout slot, this requires a new dependency to work called
Peepee.TitanFramework
, new features because of this include:- New Kit Icons.
- New Coloured Ability Icons.
- New Weapon Descriptions.
- New Titan hints.
- New Titan stats.
- Included a warning if
Peepee.TitanFramework
is disabled or missing. - Updated the Localisation files to use overrides. (if you'd like to translate for Archon, get in touch).
- Cleaned up Auto Archon's functionality.
- Arc Cannon now charges properly.
- Charge Ball now charges properly and fires the Triple/Thylord variant.
- Shock Shield is fired properly.
- Updated a bunch of older icons to be less crispy around the edges, plus some recolours.
- Consolidated some split weapon files into single files and cleaned up the codebase.
Balance Changes:
- Decreased Arc Cannon's minimum damage from 700 to 550. (meant to do this last update, I forgot, lol.)
Bug Fixes
- Fixed a validation error with Terminator's script.
- Fixed a crash to do with Arc Cannon's idle muzzle flash turning off and then dying before it reactivates.
- Fixed a crash where having the First Person Embark/Executions riff enabled would cause an error when terminating another titan.
- Fixed Storm Core's sound files overwriting MRVN sounds and having those play in War Games.
v1.4.1
Feature Changes:
- Modified Arc Cannon and Charge Ball's visual recoil
Bug Fixes:
- Fixed a crash where terminator's code would trigger at the end of a match with an invalid entity.
- Fixed Energy Siphon's FX not loading when the mod is active.
- Reverted the fix for being able to shoot satchels with Arc Cannon and Shock Shield.
- Fixed the Terminator Aegis Rank not working against piloted titans.
Balance Changes:
- Increased Charge Ball's base zapping damage from 250(125, 83)/tick to 300(150, 100)/tick.
- Increased Arc Cannon's max range from 2300 units to 3000 units.
- Increased Arc Cannon's maximum damage from 800 to 900.
- Increased Storm Core's explosion outer-radius from 400 to 450. (400 inner)
- Increased Storm Core's projectile speed from 850 to 1,000.
v1.4.0
ARCHON FRONTIER DEFENSE UPDATE (Aegis Ranks)
Feature Changes:
- Archon now has a full set of 5 Aegis Ranks:
- Rank 1: Overtuned Amplifier. Allows Shock Shield to chain to multiple targets.
- Rank 2: Critical Overload: Increases Arc Cannon's Critical Hit Multiplier.
- Rank 3: Eye of the Storm: Holding out Shock Shield produces a damaging Arc Field around the user.
- Rank 4: Terminator: Terminating (Executing) enemy titans grants the Arc Cannon a temporary Charge Rate increase.
- Rank 5: Extra Capacitor: Grants Charge Ball an additional ability charge.
- ARC CANNON NOW HAS IT'S ORIGINAL MODEL AND ANIMATIONS WOOOOOOOOO.
- Arc Cannon now has it's own icon alongside an alternate version while Terminator is active.
- Added a visual ring to Tesla Node.
- Changed Arc Cannon's Charge-up and Firing Sounds.
- Added Unique Storm Core sounds.
- Added Aegis Rank ability icons for Overtuned Amplifier and Extra Capacitor.
- Tesla Node's explosion now does a minor amount of damage.
Balance Changes:
- Increased Thylord Module's contact damage by 15%.
- Reduced Arc Cannon's damage from 900 > 800.
- Reimplemented Crit damage for Arc Cannon and Shock Shield (Max Damage: AC > 1200, SS > 600).
- Increased Tesla Node's recharge time from 13.3s to 15s.
- Increased Charge Ball's recharge time from 7s to 8s.
Bug Fixes:
- Fixed Arc Cannon and Shock Shield's tracer stopping when hitting electric smoke.
- Fixed Storm Core's Bring the Thunder kit applying the distortion effect to friendly players.
- Fixed Shock Shield's damage being charge dependent (Whoops).
- Fixed Arc Cannon not doing crit damage (whoops).
- Fixed Arc Cannon's tracers behaving strangely with certain entities.
- Fixed Arc Cannon and Shock Shield not being able to destroy sticky entities.
- Fixed a crash where you died before the Shock Shield and Arc Cannon tracers ended.
- Fixed a crash caused by trading kills while using Arc Cannon or Shock Shield.
- Fixed Tesla Node rarely spawning with no electricity and never disappearing.
- Fixed a visual bug where cancelling Arc Cannon into Shock Shield would make Shock Shield's beam end prematurely.
- Fixed Storm Core gaining insane speed by dashing as it fires.
- Fixed Charge Ball's ammo bar slowly draining when fired.
v1.3.2
Feature Changes:
- The "Bolt from the Blue" kit now has a unique shield colour.
- Introduced a major visual distortion effect to Tesla Node and Storm Core.
- Introduced a minor visual distortion effect to Arc Cannon and Charge Ball.
- Storm Core now applies a miniscule distortion effect on activation.
Balance Changes:
- Increased Shock Shield's range from 1200 > 1500.
- Increased Arc Cannon's minimum damage falloff from 700 > 800.
- Increased Arc Cannon's NPC damage from 600 > 700
- Introduced a minor move-speed slowdown effect to Tesla Node (10%).
Bug Fixes:
- Fixed Auto Titans doing 0 damage with Arc Cannon.
- Fixed Auto Titans targeting Tesla Node when they're not supposed to.
- Fixed Auto Titans using Melee on Tesla Node when they're not supposed to.
- Fixed Storm Core not destroying Brute's Dome Shield.
v1.3.1
1000 Thunderstore Downloads!
Feature Changes:
- Made the kit Bring the Thunder inflict the Sonar effect to enemies caught in the smoke
Bug Fixes:
- Fixed Storm Core's interaction with Particle Wall, Gun Shield, Vortex Shield, Thermal Shield and Shock Shield, it now takes all of them down without having to consume the projectile
- Storm Core can no longer critical hit on contact
- Fixed Storm Core's animations being broken as hell
v1.3.0
Feature Changes:
- New UI Elements! Archon now has custom icons for all of it's abilities. (Made by yours truly and Hurb)
- Shock Shield has been reworked, it now consumes only portions of your charge when firing rather than all of it at once.
- Bolt from the Blue has been changed, it now reduces the amount of charge lost from firing Shock Shield.
- Included some parity changes from Brute4
- Storm Core's first person animation was changed from Flame Core to Laser Core
- Changed Arc's Cannon icon from the 40mm to the Plasma Railgun
Balance Changes:
-
Shock Shield
- Shock Shield now has increased damage (250 > 400)
- Shock Shield now has decreased range (2300 > 1200)
- Shock Shield now has a recharge time of 8 seconds
- Shock Shield now has an up time of 4 seconds
- Shock Shield's firing now only takes 40% charge instead of 100%
-
Arc Cannon
- Arc Cannon's firing rate has been reduced from 1.6 > 1.3
- Arc Cannon now has damage falloff at range
-
Charge Ball
- Thylord Module's orbs now have reduced impact damage against titans (700 > 420)
-
Storm Core
- Increased Storm Core's Direct damage from 1500 > 3500
- Increased Storm Core's Explosion damage from 1000 > 1500
Bug Fixes:
- Arc Cannon's beam no longer disappears if you fire it too fast
- Storm Core no longer bounces off of Particle Wall or Vortex Shield
- Fixed damage sources being weird with other mods
- Fixed Shock Shield crashing the game when picking up too many rockets
- Fixed Shock Shield crashing the game when zapping Gun Shield
- Fixed Storm Core producing 3 of itself