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Optimized imports.
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GeReV committed Nov 22, 2020
1 parent d22580e commit c51f965
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Showing 3 changed files with 4 additions and 15 deletions.
3 changes: 1 addition & 2 deletions src/background.rs
Original file line number Diff line number Diff line change
@@ -1,6 +1,5 @@
use crate::quad;
use crate::render_gl::{self, buffer, data, Error, FrameBuffer, Program, Shader, Texture};
use crate::resources::Resources;
use crate::render_gl::{Error, FrameBuffer, Program, Shader, Texture};
use failure;
use gl;
use nalgebra as na;
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11 changes: 2 additions & 9 deletions src/main.rs
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Expand Up @@ -27,24 +27,17 @@ use crate::debug_ui::DebugUi;
use crate::droplets::Droplets;
use crate::quad::Quad;
use crate::render_gl::{ColorBuffer, Error, FrameBuffer, Program, Shader, Texture, Viewport};
use crate::vertex::Vertex;
use failure::err_msg;
use nalgebra as na;
use nalgebra::{Isometry2, Point2, Vector2, Vector3};
use ncollide2d as nc;
use ncollide2d::bounding_volume::BoundingSphere;
use ncollide2d::broad_phase::{BroadPhase, DBVTBroadPhase};
use nalgebra::{Isometry2, Vector2};
use ncollide2d::pipeline::{
default_narrow_phase, BallBallManifoldGenerator, BallBallProximityDetector, CollisionGroups,
CollisionObject, CollisionObjectSlabHandle, CollisionWorld, ContactEvent, GeometricQueryType,
NarrowPhase,
CollisionGroups, CollisionObjectSlabHandle, CollisionWorld, GeometricQueryType,
};
use ncollide2d::query::Proximity;
use ncollide2d::shape::{Ball, ShapeHandle};
use rand::prelude::*;
use render_gl::buffer::*;
use resources::Resources;
use std::collections::VecDeque;
use std::env;
use std::path::Path;
use std::rc::Rc;
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5 changes: 1 addition & 4 deletions src/quad.rs
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@@ -1,9 +1,6 @@
use crate::render_gl::{self, buffer, data};
use crate::resources::Resources;
use crate::render_gl::buffer;
use crate::vertex::Vertex;
use failure;
use gl;
use nalgebra as na;

pub struct Quad {
_vbo: buffer::ArrayBuffer,
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