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Releases: Gelatekussy/GelatekReanimate

1.3.1 BugFix Update

12 Aug 21:39
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  • Readded Hat Renamer (Forgot to use it while rewriting)
  • Fixed Stuff related to R15 TorsoFling affecting R6 TorsoFling
  • Fixed An error caused if Permament Death is true with BulletEnabled.
  • Better Rig Checking (Saved 6 Lines)

1.3 Fling Update

07 Aug 23:51
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  • R15 Torso Fling Rewritten, (Better and stabler).
  • TorsoFling and BulletEnabled now works if R15ToR6 is false.
  • More Ownership Tweaks.
  • Fixed A Bug with R15 Rig casually breaking after reanimate
  • Fixed A bug related to permanent death stuff.
  • R15 Root loop is in different loop (To get the least delay)
  • Bullet Now uses BodyThrust and the highlight is now gay! (Chroma effect)
  • Decreased Some Velocity Forces
  • Added Ownership Detector (Highlights only when part loses Ownership)

1.2.4 Rotating Parts Fix

04 Aug 13:58
31dd336
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  • Fixed Parts Rotating when colliding with others
  • Added BodyVelocity to all parts to keep ownership stabler.
  • R15 Torso fling force decreased (Stability)

1.2.3 R15 Instant Reset Fix

01 Aug 23:40
95a467b
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  • Removed R15 BodySizers Removal due to causing Instant resetting
  • Added 2 More Ownership boosting properties.

1.2.2 Instability Fix.

30 Jul 11:23
7f55b17
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  • Fixed Instability In R15, Causing sometimes losing net (Increased Impulse power, Removed Delayless (FOR R15 ONLY))
  • Fixed LoadLibrary

1.2.1 Bug Fix

30 Jul 10:55
5df723e
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  • Fixed Resetting
  • Made a new option (DontBreakHairWelds)
  • Synapse net should work now properly.

1.2 Big Update!

29 Jul 01:00
60738ce
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1.2 Changes: (I would like to call it V2 but whatever)

  • Huge Rewrite Of Code
  • Optimizated More!
  • Removed Table Updaters (They were only killing ram)
  • Sort Of Fixed "If Statment Hell"
  • Fixed R15 Instability
  • Addons/Core.lua No Longer Being Used (Storing Back Into 1 file)
  • BulletTest.lua is Also stored in a single file.
  • Rename the folder for preloads (FrostwareData > GelatekReanimateData)
  • New Notification System
  • Minor Bug Fixes With R15
  • New Velocity Method! Should be quite better than older one
  • Using ProductionTakeOne's Permament Death Waiter (PDeath Should be really fast now/The one in Catware Reanimate)
  • Removed PrimaryPart Changers (They weren't working at all LMFAO)
  • Re-Added Anti Radgoll Stuff from catware!
  • Made Sections In the code using "do"
  • Linked a bug reporting discord Server (https://discord.gg/3Qr97C4BDn)
  • Head Hats/Hair No longer aligns on simple reanimate (Should fix funny offsetos on flying scripts)

1.1.2 Synapse Support

18 Jul 21:42
a4dc1c6
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  • Rewritten Network System in the core to make sure it supports synapse now.
  • Change Y Axis To something more stable (Very Little Jitter Increase) (25.05 > 25.32)

1.1.1 Format Fix

17 Jul 16:58
7d3bfc8
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  • R6 Bullet Check Formatted (some parts were using space so it wasn't looking good)

1.1.0 Big Update

17 Jul 12:55
ea3716c
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  • Moved The API (Core) to a loadstring (Addons/Core.lua)
  • Fixed Torso Fling
  • Made Death Detection (If player reanimate while he's dead it will not reanimate)
  • Now the reanimate prints it's version in console
  • Added Every Config to be printed
  • Small Fixes