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@GeorgRottensteiner GeorgRottensteiner released this 27 Feb 07:21
· 948 commits to master since this release

Fix: BASIC V10, wrong opcodes
Fix: Scaling issue of PETSCII table
Fix: scaling on File Manager toolbar
Add: Ctrl-+/- to zoom in BASIC
Add: Ctrl-A (Select All) for BASIC
Fix Basic V3.5 default start address
Add: CPU opcode docs
Fix: BASIC editor line height now works with custom font sizes
Fix: BASIC syntax coloring properly updates now
Fix: keep spaces after line numbers when renumbering
Add/Fix: Scaling issues now almost all gone
Fix: BASIC coloring issues
Fix: BASIC V10 SIN token
Add: !CPU support for 4502, Mega65
Fix: Basic V10 SIN token was wrong (thanks Heinz!)
Fix: BASIC editor scaling issues
Fix: Charset editor scaling issues (DPI)
Fix: Initial debug memory values are not marked as changed
Add: Default start address for BASIC dialects
Fix: Add "exit" to label file when not debugging (VICE 3.5 GTK leaves the monitor open when passing a label file)
Add: File Manager -> export to BASIC now lists all BASIC dialects
Fix: Scaling issue in BASIC editor
Fix: retarget .NET 3.5 for projects set > 3.5 (while not being needed)
Fix: invalidate memory on DebugGo
Add: Basic V10 dialect file
Fix: On new debug session default auto refresh memory to currently visible memory display
Add: Debugger allows changing of registers, PC, SP and flags
Add: Hide disassembly window when debugger jumps back into owned code
Fix: Clipboard ownage of pasted images
Add: character editor. Allow category reordering
Move Charset categories to control
Fix: Do not remove change marks in memory view by scrolling
Fix: Label file enabling in build chain properties
Fix: Old interface in newer GTK VICEs does not support binary dump anymore
Fix: catching exceptions for every single BASIC dialect file
Fix: Bug in duplicate memory map entries, longer length might have gotten lost
Add: Support for !cpu 65C02 and R65C02
Fix: Address of line update when inserting line breaks
Add: Sprite Editor -> save animation to GIF
Add: Charset editor preview, prefill with white spaces instead of black @s
Fix: Crash when removing breakpoint from non-project file
Add: Triple click selects full line
Add: Doc update for math.sin, math.cos, math.tan
Fix: potential crash in FastColoredTextBox
Fix: potential crash
Add: Support for WDC65C02 processor (!cpu)
Fix: dialect files in test project
Add: Add math.sin/math.cos/math.tan to regular options. Float is casted to int
Fix: Sprite Editor - name change of layer would reset cursor on first char
Fix: BASIC label mode after Dialect addon
Add: Make BASIC tokens externally configurable to allow for new dialects
Fix: Potential swallowed remote debugger command in VICE legacy interface
Add: more emulator shenanigans
Fix: Laser BASIC and BASIC Lightning Tokens
Add: Allow copy of file between projects
Add: Major tiny64 update (added display, cia is wip)
Fix: duplicate label text for character editor (this time for good?)
Fix: Replace selection character count with "character" instead of "bytes"
Fix: no inserting spaces in REM when toggling between label/no label mode
Fix: BASIC toggling label mode now properly uses the set symbol mode
Fix: Fixed mixed up charset/watch tool name
Add: Display unused background in map editor
Fix: Character Editor control, slightly offset pixel detection
Fix: Bug when memory section was not filled with trailing * = ... statement
Fix: Broken binary literal parsing
Fix: Replace Win32 StretchBlt with .NET draw code for Charset Editor Control