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v4.3.0

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@sierpinskid sierpinskid released this 03 Jan 11:55
· 164 commits to develop since this release

Fixes:

  • Fixed state update after channel.truncated event with a past date (#130)
  • Added a potential fix for a crash on Android with IL2CPP (#135)

Improvements:

  • Improved reconnection logic to monitor Unity's Network Reachability for faster reaction to when the network is available again (#122)
  • Reduced the overhead and potential heating issues on mobile devices by optimizing the background tasks that handle WebSocket connection (#123)
  • Updated DTOs to the latest OpenAPI spec (#125)
  • Implemented invites (#126) -> Invites Docs
  • Added optional hide history & message parameters to IStreamChannel.AddMembersAsync (#127)
  • Implemented IStreamChannel.UpdateOverwriteAsync (#129) -> Channel Overwrite Update Docs
  • Added channel freezing & unfreezing (#133) -> Channel Freeze Docs

Sample Project:

  • Fixes:
    • Fixed excessive TryLoadPreviousMessagesAsync calling - this could lead to performance issues after loading older messages
  • Improvements
    • Added invite mechanics