-
Notifications
You must be signed in to change notification settings - Fork 4
Commands
Charlie Wang edited this page Aug 17, 2015
·
2 revisions
/ds <subcommand> [arguments]
-
me
- start a party for yourself
-
stop
- stop your own party (can stop a party called with /ds all)
-
all
- start a party for the entire server
-
stopall
- stop all parties
-
other
- start parties for the given space-delimited list of players, eg. /ds other Gibstick Rangermauve -n 20
-
defaults [arguments]
- set the defaults for future parties (does not save to disk)
- eg. ds defaults -n 20 -r 5 -g cow:5
-
save/saveconfig
- save the changes made to defaults to disk
-
reload
- reload from config.yml
-
help
- display detailed help
-
togglejoin
- globally toggle the party on join functionality (enable for those who have the node, or disable completely)
-
-n
- Number of sheep
-
-f (formerly -fw)
- enable fireworks
-
-t
-
-p
- Specify the number of ticks between each disco beat. Lower is faster. It is not recommended to set it below the default limit of 5 ticks.
-
-r
- Area around the player in which sheep will spawn.
- Setting the radius as "dense" will turn your party into a sheep moshpit (eg. /ds me - r dense)
-
-g <mob:number,mob:number ...>
- Set the number of additional mobs that spawn. See config.yml for mob names and limits.
- eg. ds me -g cow:5,creeper:2,rabbit:2
- Passing the argument "none" will spawn no additional mobs, useful for eg. /ds defaults -g none
- By default, the limits are all set to 0 in config.yml
-
-l
- enable lightning effect on spawn
-
-b
- Sets the percentage of mobs that will spawn as babies, if possible. The percentage should be given as an integer in the range [0, 100].
-
-P
- Enable a pentatonic backing track for the party.
-
-j
- Enable alternative method for changing sheep colours. Specifically, it sets the sheep's names to "jeb_".