1.1.0
Agricultural Update
Three new buildings have been added;
- Nursery, which creates seeds.
- Windmill, used for grinding grain into flour for food purposes.
- Kitchen, used for producing food from ingredients.
Food changes;
- Natural foods will heal minimally, but cooked foods heal decently.
- Added four recipes that can be made in the kitchen. Bread, Cake, Cooked fish, and Cooked Steak.
- Grain plants will drop a seed after being harvested.
- The Quarters building has been removed.
Other;
- Fixed gregs picking up static objects such as spikes.
- Gregs and wraiths will damage saws when killed by them, just as ground zombies do.
- The zombie spawn rate calculations have been altered to be less dramatic.
July 25th, 2022
UNSTABLE VERSION, MAY NOT WORK