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@Gingerbeard5773 Gingerbeard5773 released this 25 Jul 08:24
· 493 commits to main since this release

Agricultural Update

Three new buildings have been added;

  • Nursery, which creates seeds.
  • Windmill, used for grinding grain into flour for food purposes.
  • Kitchen, used for producing food from ingredients.

Food changes;

  • Natural foods will heal minimally, but cooked foods heal decently.
  • Added four recipes that can be made in the kitchen. Bread, Cake, Cooked fish, and Cooked Steak.
  • Grain plants will drop a seed after being harvested.
  • The Quarters building has been removed.

Other;

  • Fixed gregs picking up static objects such as spikes.
  • Gregs and wraiths will damage saws when killed by them, just as ground zombies do.
  • The zombie spawn rate calculations have been altered to be less dramatic.

July 25th, 2022

UNSTABLE VERSION, MAY NOT WORK