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1.3.1

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@Gingerbeard5773 Gingerbeard5773 released this 02 May 23:34
· 425 commits to main since this release

Continuation of 1.3.0

Fixes;

  • No more client-side rendering issues with Sedgwick the necromancer.
  • Fixed zombies eating food.
  • Fixed zombies being killed instantly when spawning on top of a saw.
  • Fixed night time never arriving due to Christmas.

Maps;

  • Gateways are no longer in any maps and zombies will always spawn on the sides of the map.
  • Various maps have been modified or re-hauled.
  • Several new maps have been added to the cycle.

Changes;

  • Zombie knights now drop a heart when killed by a player.
  • Environment ambience has been added to the mod. Turn up your 'music' volume to hear it.
  • All zombies' tile damage rates have been reduced.

May 2nd, 2022

UNSTABLE VERSION, MAY NOT WORK