1.3.1
Continuation of 1.3.0
Fixes;
- No more client-side rendering issues with Sedgwick the necromancer.
- Fixed zombies eating food.
- Fixed zombies being killed instantly when spawning on top of a saw.
- Fixed night time never arriving due to Christmas.
Maps;
- Gateways are no longer in any maps and zombies will always spawn on the sides of the map.
- Various maps have been modified or re-hauled.
- Several new maps have been added to the cycle.
Changes;
- Zombie knights now drop a heart when killed by a player.
- Environment ambience has been added to the mod. Turn up your 'music' volume to hear it.
- All zombies' tile damage rates have been reduced.
May 2nd, 2022
UNSTABLE VERSION, MAY NOT WORK