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Unity下实现卡通水面、交互水面、屏幕后处理无限大水面效果

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UnityWater

Unity下实现卡通水面、交互水面、屏幕后处理无限大水面效果

开发环境Unity2018.04 LTS 版本

该Demo为技术演示Demo,仅用于参考与学习。

更多内容欢迎知乎交流

知乎专栏 Unity Graphics

知乎专栏 爱生活爱学习


1.卡通水

1.1 Scene:Water_CarToon_All(包含了反射、漫反射、折射、高光、深度、alpha、Wave)

CarToonWater1

1.2 Scene:Water_CarToon(包含了漫反射、折射、高光、深度、alpha)

CarToonWater2

1.3 Scene:Water_CarToon_DepthAlpha

CarToonWater3

1.4 Scene:Water_CarToon_NoDepthAlpha

CarToonWater4

2.基于屏幕后处理水面效果

2.1 Scene:Water_PostProcessing

Water_PostProcessing)

3.基于Mesh可交互水面

CarToonWater4

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