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chore: 📝 updated readme and plugin.cfg for v0.1.0 (#80)
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KANAjetzt authored Jul 10, 2023
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10 changes: 5 additions & 5 deletions README.md
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Expand Up @@ -3,23 +3,23 @@ The mod tool aims to improve the development experience when creating [Godot Mod

## Features:
- Simple mod zipping process with 7zip to ensure proper format for ModLoader
- Steam Workshop (default, works manually too)
- Thunderstore (coming soon)
- Steam Workshop
- Thunderstore (soon)
- Easy editing of the mod's `manifest.json` file, with validation
- Json editor for the mod's default configuration settings, with validation
- Json Schema editor for the mod's configuration settings, with validation (soon™)
- Advanced right click context menu
- Create new script override file
- Create new asset overwrite
- Create a simple mod skeleton with a single click
- Easy installation as an addon (soon from the AssetLib)
- Easy installation as an addon (soon from the AssetLib)


## Installation
1. Download the latest release from the [releases page](https://github.com/GodotModding/godot-mod-tool)
1. Add the `mod_tool` folder to your Godot project's `addons` folder
1. Enable the addon in the Godot editor's Project Settings

Even more convenient, you can install the addon from the AssetLib (coming soon).
Even more convenient, you can install the addon from the AssetLib (coming soon).
1. Go to the AssetLib tab
1. Search for `mod tool`
1. Click `Install` on the addon
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6 changes: 3 additions & 3 deletions addons/mod_tool/plugin.cfg
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@@ -1,7 +1,7 @@
[plugin]

name="Mod Tool"
description="Tool to improve the development experience when creating Godot mod-loader mods."
name="Mod Loader Dev Tool"
description="Tool to improve the development experience when creating Godot Mod Loader mods."
author="Ste, KANA"
version="1.0"
version="0.1"
script="plugin.gd"

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