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# Library metadata. | ||
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DEBUG_FLAGS = -D__FINAL__=1 | ||
LOG_TYPE = -D__USE_PRINTF__ | ||
BUILD_TYPE = _final | ||
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ifeq ($(DEBUG),1) | ||
DEBUG_FLAGS = -D__FINAL__=0 | ||
BUILD_TYPE = _debug | ||
endif | ||
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TYPE := $(BUILD_TYPE) | ||
FINAL := $(DEBUG_FLAGS) | ||
BUILD_FOLDER := $(shell pwd)/../../bin/plugins | ||
OUTPUT_PRX := $(shell basename $(CURDIR)) | ||
TARGET := $(BUILD_FOLDER)/prx$(TYPE)/$(OUTPUT_PRX) | ||
TARGET_ELF := $(BUILD_FOLDER)/elf$(TYPE)/$(OUTPUT_PRX) | ||
TARGETSTUB := $(OUTPUT_PRX).so | ||
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# Libraries linked into the ELF. | ||
LIBS := -lSceLibcInternal -lSceGnmDriver -lScePad -lGoldHEN_Hook -lkernel -lSceSysmodule -lSceSystemService -lSceUserService | ||
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EXTRAFLAGS := $(DEBUG_FLAGS) $(LOG_TYPE) -fcolor-diagnostics -Wall | ||
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# You likely won't need to touch anything below this point. | ||
# Root vars | ||
TOOLCHAIN := $(OO_PS4_TOOLCHAIN) | ||
GH_SDK := $(GOLDHEN_SDK) | ||
PROJDIR := ../$(shell basename $(CURDIR))/source | ||
INTDIR := ../$(shell basename $(CURDIR))/build | ||
INCLUDEDIR := ../$(shell basename $(CURDIR))/include | ||
COMMON_DIR := ../../common | ||
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# Define objects to build | ||
CFILES := $(wildcard $(PROJDIR)/*.c) | ||
CPPFILES := $(wildcard $(PROJDIR)/*.cpp) | ||
COMMONFILES := $(wildcard $(COMMONDIR)/*.cpp) | ||
OBJS := $(patsubst $(PROJDIR)/%.c, $(INTDIR)/%.o, $(CFILES)) $(patsubst $(PROJDIR)/%.cpp, $(INTDIR)/%.o, $(CPPFILES)) $(patsubst $(COMMONDIR)/%.cpp, $(INTDIR)/%.o, $(COMMONFILES)) | ||
STUBOBJS := $(patsubst $(PROJDIR)/%.c, $(INTDIR)/%.o, $(CFILES)) $(patsubst $(PROJDIR)/%.cpp, $(INTDIR)/%.o.stub, $(CPPFILES)) $(patsubst $(COMMONDIR)/%.cpp, $(INTDIR)/%.o.stub, $(COMMONFILES)) | ||
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# Define final C/C++ flags | ||
CFLAGS := $(FINAL) --target=x86_64-pc-freebsd12-elf -fPIC -funwind-tables -c $(EXTRAFLAGS) -isysroot $(TOOLCHAIN) -isystem $(TOOLCHAIN)/include -I$(GH_SDK)/include -I$(INCLUDEDIR) -I$(COMMON_DIR) $(O_FLAG) | ||
CXXFLAGS := $(CFLAGS) -isystem $(TOOLCHAIN)/$(INCLUDEDIR)/c++/v1 | ||
LDFLAGS := -m elf_x86_64 -pie --script $(TOOLCHAIN)/link.x -e _init --eh-frame-hdr -L$(TOOLCHAIN)/lib -L$(GH_SDK) $(LIBS) | ||
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# Create the intermediate directory incase it doesn't already exist. | ||
_unused := $(shell mkdir -p $(INTDIR)) | ||
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# Check for linux vs macOS and account for clang/ld path | ||
UNAME_S := $(shell uname -s) | ||
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ifeq ($(UNAME_S),Linux) | ||
CC := clang | ||
CCX := clang++ | ||
LD := ld.lld | ||
CDIR := linux | ||
endif | ||
ifeq ($(UNAME_S),Darwin) | ||
CC := /usr/local/opt/llvm/bin/clang | ||
CCX := /usr/local/opt/llvm/bin/clang++ | ||
LD := /usr/local/opt/llvm/bin/ld.lld | ||
CDIR := macos | ||
endif | ||
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$(TARGET): $(INTDIR) $(OBJS) | ||
$(LD) $(GH_SDK)/build/crtprx.o $(INTDIR)/*.o -o $(TARGET_ELF).elf $(LDFLAGS) | ||
$(TOOLCHAIN)/bin/$(CDIR)/create-fself -in=$(TARGET_ELF).elf -out=$(TARGET_ELF).oelf --lib=$(TARGET).prx --paid 0x3800000000000011 | ||
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$(TARGETSTUB): $(INTDIR) $(STUBOBJS) | ||
$(CC) $(INTDIR)/*.o.stub -o $(TARGETSTUB) -target x86_64-pc-linux-gnu -shared -fuse-ld=lld -ffreestanding -nostdlib -fno-builtin -L$(TOOLCHAIN)/lib $(LIBS) | ||
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$(INTDIR)/%.o: $(PROJDIR)/%.c | ||
$(CC) $(CFLAGS) -o $@ $< | ||
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$(INTDIR)/%.o: $(PROJDIR)/%.cpp | ||
$(CCX) $(CXXFLAGS) -o $@ $< | ||
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$(INTDIR)/%.o.stub: $(PROJDIR)/%.c | ||
$(CC) -target x86_64-pc-linux-gnu -ffreestanding -nostdlib -fno-builtin -fPIC $(O_FLAG) -s -c -o $@ $< | ||
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$(INTDIR)/%.o.stub: $(PROJDIR)/%.cpp | ||
$(CCX) -target x86_64-pc-linux-gnu -ffreestanding -nostdlib -fno-builtin -fPIC $(O_FLAG) -s -c -o $@ $< | ||
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build-info: | ||
$(shell echo "#define GIT_COMMIT \"$(shell git rev-parse HEAD)\"" > $(COMMON_DIR)/git_ver.h) | ||
$(shell echo "#define GIT_VER \"$(shell git branch --show-current)\"" >> $(COMMON_DIR)/git_ver.h) | ||
$(shell echo "#define GIT_NUM $(shell git rev-list HEAD --count)" >> $(COMMON_DIR)/git_ver.h) | ||
$(shell echo "#define BUILD_DATE \"$(shell date '+%b %d %Y @ %T')\"" >> $(COMMON_DIR)/git_ver.h) | ||
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plugin_common: | ||
$(CC) $(CFLAGS) -o $(INTDIR)/plugin_common.o $(COMMON_DIR)/plugin_common.c | ||
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.PHONY: clean | ||
.DEFAULT_GOAL := all | ||
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all: build-info plugin_common $(TARGET) | ||
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clean: | ||
rm -rf $(TARGET) $(TARGETSTUB) $(INTDIR) $(OBJS) |
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