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Goldorion committed Mar 25, 2024
1 parent f663e7c commit f3a18ac
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -26,7 +26,7 @@ Mod elements that are not mentioned are completely supported with all available
* Villager profession

## Important Information
- Make sure you use MCreator 2023.3
- Make sure you use MCreator 2023.4
- Back up your workspace before updating to a newer version of the plugin.
- Mods will also require [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) to function properly, so when you want to play your mod, make sure you have Fabric API.

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2 changes: 1 addition & 1 deletion src/plugin.json
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Expand Up @@ -5,7 +5,7 @@
"weight": 11,
"info": {
"name": "Minecraft Fabric 1.20.1 Generator",
"version": "1.9.14",
"version": "1.10",
"description": "A Fabric generator",
"author": "Goldorion",
"credits": "Thank you to all contributors and supporters on Ko-fi",
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13 changes: 5 additions & 8 deletions update.json
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{
"generator-fabric-1.20.1": {
"latest": "1.9.14",
"latest": "1.10",
"changes": [
"[Bugfix] Items could not be registered and could cause a build error",
"1.9.13:",
"[#449] Increased the number of possible elements for blocks, items, potions and potion effects in a same workspace",
"Note: This improvement doesn't fix for good the `Code too large` error, but it should give you some more space for ideas.",
"[Bugfix #506] Using a custom potion item caused a build error ",
"[Bugfix #510] `Has glowing effect` parameter caused a build error",
"[[Bugfix #512] Overlays failed to build if a component was used"
"(Thank you NerdyPuzzle)",
"[#520] Removed support for TerraBlender API (biome generation is now done similarly to Forge generators)",
"[#417, #520] Add support for cave biomes",
"[#521, #520] Custom items caused a build error in several cases"
]
}
}

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