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Unlock new revenue streams while maintaining a delightful gaming experience for your players.
This plugin seamlessly integrates native advertising into your Unity games. It includes customizable ad formats enabling you to choose the best fit for your game and target audience. The plugin provides a straightforward integration process, allowing developers to quickly implement native ads and monetize their games more efficiently.
PubScaleManager handles initialization and all the requests and responses for Native ads. It is a singleton component that can be accessed from anywhere. Native ads won't work if this component is missing from the scene.
NativeAdHolders communicate with the Native Ad Manager to send ad requests and receive ad fills. It is the packaging unit of a single native ad placement in your scene and handles how and when to make Ad requests.
Finally, NativeAdDisplayHandler is the component that takes a native Ad from the Native Ad Holder and displays it. It handles presentation and decides how the Ad looks.
NativeAdStatusVisualiser is a debug component that helps visualizes the impression, click and Ad failed events in Test Mode.