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Annotation Accuracy

A prototype testbed for improving mixed reality annotation by using raw feature points instead of planes.

To get started...

  1. Clone the Repository

  2. Open the project with any version of Unity 2018.4. If you don't have Unity 2018.4

2a. Install the Unity Hub

2b. Install the latest version of Unity 2018.4 through the Unity Hub

2c. Add the newly cloned project to the Unity Hub, and select your newly installed version of Unity 2018.4 as the version (it is fine if it doesn't match exactly)

  1. Under Build Settings, ensure your project is set to Android.

3a. Install the Android module if you don't already have it
4. Open the MainPrototypeScene scene
5. On your phone, run ARCore Instant Preview with the USB cable attached
6. Press Play in the Unity Editor. Viola!

To simulate screen touches, click in the Unity Game View with your mouse.
To explore the prototype's various options and modes, click the random blonde lady's face.
To learn more, talk to Greg! Otherwise, have fun!

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Experiments to improve annotation accuracy

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