- Reverting back to the original build_release.yaml by @Gregory-AM
- Trying something different? by @Gregory-AM
- Patching build and release yaml by @Gregory-AM
- The Minecraft Overviewer Release for Minecraft 1.21 by @Gregory-AM
- Merge pull request #73 from GregoryAM-SP/snapshot by @Gregory-AM
- Update required client version for textures by @stwalkerster
- Run tests for snapshot branch too by @stwalkerster
- Update for 24w13a by @stwalkerster
- Render the heavy core by @stwalkerster
- Render the vault by @stwalkerster
- More logging and verbosity support for GenPOI by @stwalkerster
- Merge pull request #70 from GregoryAM-SP/render-queue-count by @Gregory-AM
- Add estimate of dirty tiles by @stwalkerster
- Merge branch 'refs/heads/apt' into main by @stwalkerster
- Gracefully degrade unknown biomes to
minecraft:plains
by @stwalkerster - Fix nitpick from code review by @FastLizard4
- Add support for postprocess functions for POI marker sets by @stwalkerster
- Allow additional attribution items by @stwalkerster
- Map attribution link to Leaflet too by @stwalkerster
- Remove unnecessary CSS whitespace by @stwalkerster
- Add placeholder for heavy core rendering by @stwalkerster
- Revert block rendering order change in 08d2406 by @stwalkerster
- Add script to parse out all allocated block IDs by @stwalkerster
- Fix floor head sizes by @stwalkerster
- Upload .deb packages to an apt repo by @stwalkerster
- introducing debian files for GH Action by @Gregory-AM
- Update build_release.yml - Fixed mistake😅 by @Gregory-AM
- Update build_release.yml by @Gregory-AM
- Update build_release.yml by @Gregory-AM
- Update README.md by @Gregory-AM
- added sniffer egg palette_entry to fix merge conflict by @Gregory-AM
- Merge branch 'main' of https://github.com/GregoryAM-SP/The-Minecraft-Overviewer by @Gregory-AM
- fixed sweet_berry_bush rendering. Was rendering as a crop, when it is a sprite-like texture in-game. by @Gregory-AM
- Fix wall head sizes and attachment to walls by @stwalkerster
- Render the End Gateway blocks by @stwalkerster
- Initial rough render of some heads by @stwalkerster
- Create 3d model for candles, support waterlogged state and multiple candles in one block by @stwalkerster
- Update build_release.yml by @Gregory-AM
- Deduplicate coral rendering code by @stwalkerster
- Avoid dynamic block ID allocation for coral fans by @stwalkerster
- Update README.md by @Gregory-AM
- Update build_release.yml by @Gregory-AM
- Bump actions/setup-python from 2 to 5 by @dependabot[bot]
- Bump actions/checkout from 2 to 4 by @dependabot[bot]
- Run unit tests via GitHub Actions by @stwalkerster
- Restore unit tests by @stwalkerster
- candles and candle cakes render but they use the candle item image by @Gregory-AM
- removed test directory, added rotation to dead and living coral wall fan(s) by @Gregory-AM
- Update README.md by @Gregory-AM
- Added remaining block namespaces to world.py; moved all single line blocks / sprites to end of textures.py by @Gregory-AM
- Update build_release.yml by @Gregory-AM
- Removed comment & updated build_release.yml by @Gregory-AM
- This commit closes / resolves issue #41 by @Gregory-AM
- Update build_release.yml by @Gregory-AM
- Update build_release.yml, removed variables by @Gregory-AM
- Merge pull request #40 from stwalkerster/upstream-sync by @Gregory-AM
- Add new 1.21 blocks from experimental datapack by @stwalkerster
- Fix smooth stone slab - side had wrong texture by @stwalkerster
- Fix build_full_block doc comment by @stwalkerster
- Fix wooden slab shadows by @stwalkerster
- Old sign formats: support colours and glowing by @stwalkerster
- Fix sign rendering for emoji by @stwalkerster
- Allow filter functions access to JSON-format text by @stwalkerster
- Allow individual markers to override their CSS class by @stwalkerster
- Search entity RegionSets for markers too by @stwalkerster
- Make entity RegionSets selectable by @stwalkerster
- Don't assume RS type "None" means overworld by @stwalkerster
- Remove single-threaded genPOI code by @stwalkerster
- Add big dripleaves by @stwalkerster
- Don't parse all the block data when we're only doing a genPOI by @stwalkerster
- Add decorated pots by @stwalkerster
- Fix book display of chiseled bookshelves by @stwalkerster
- Tidy up chiseled bookshelf by @stwalkerster
- Add normal hanging signs by @stwalkerster
- Override bamboo sign textures by @stwalkerster
- Add Hanging Wall Signs by @stwalkerster
- Differentiate wet sponges by @stwalkerster
- Tidy up and biome fix for leaves by @stwalkerster
- Evict remaining non-wood blocks from wood render code by @stwalkerster
- Split reinforced deepslate + froglights from wood by @stwalkerster
- Reduce code duplication for calibrated sculk sensors by @stwalkerster
- added build_release.yml, requirements.txt and moved files to root by @Gregory-AM
- Update notification.yml by @Gregory-AM
- Update notification.yml by @Gregory-AM
- update overviewer.spec by @Gregory-AM
- Reinstating v1.20.4 by @Gregory-AM