A game to whack as many moles (or avocados?) as you can, a Makers Academy final project.
Created by Sejin Kim, Marcus Clairmont, Gui Heurich, Matvey Sup
- A mole appears
- You can whack it
- You get points if you whack one
- You lose the game if you miss it three times
As a game player,
So that I can play whack-a-mole
I would like to be able to see a mole on the screen
As a game player,
So that I can whack a mole
I would like to be able to click or touch the mole
As a game player,
So that I know I've whacked a mole
I would like the mole to disappear when I click it
As a game player,
So that I can have an idea of how well I'm doing
I would like to see my points
As a game player,
So that I can have an idea of how well I'm doing
I would like to see my points updated
As a game player,
So that I can lose a game
I would like to have only three lives
As a game player,
So that I can lose a game
I would like to lose a life each time I miss a hit
As a game player,
So that I can lose a game
I would like the game to end after I loose three lives
Tech | Stack |
---|---|
Language: | C# |
Testing Framework: | NUnit (inside Unity Test Runner) |
Editor, Debugger and Linter: | Visual Studio Community |
Game Engine: | Unity (Version 2019.1.6f1) |
Continuous Integration: | Unity Cloud Build |
Deployment: | Google Play Store |
Unity Hub : https://store.unity.com/?_ga=2.160639613.1161690214.1560771273-267498223.1560249307
In the install section on Unity Hub click add and download 2019.1.6f1
- Clone or download the repo
- Open Unity Hub and click add on the projects section
- Navigate to where guac-a-mole is located
- Inside guac-a-mole click on Guacamole and click open
- Back in Unity Hub double click on Guacamole to open in Unity
To run tests:
- Open Guacamole in Unity
- Click Window -> General -> Test Runner
- Click on Edit mode
- Run all
Features :
- Whackin moles
- Loosing lives
- Get points for whackin moles
- Every 1000 points the game gets harder
- Special messagees for good scores
- Pause button