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Building fundamental blocks
๐Ÿ•น๏ธ
Building fundamental blocks

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Hakkology/README.md

Hi ๐Ÿ‘‹ My name is Hakan.


  • ๐Ÿ‘จโ€๐Ÿ’ป Iโ€™m a full-stack developer with a passion for creating robust software and immersive games.
  • ๐Ÿš€ I'm actively working with C#, C++, and Rust to develop innovative solutions in both software and game development.
  • ๐ŸŽฎ I specialize in game development using Unity, and Iโ€™m expanding my skills in graphics programming with C++ and Rust.
  • ๐Ÿ’ก Iโ€™m always open to collaboration on game/software development projects, particularly those involving cutting-edge technologies.
  • ๐Ÿ“ง You can reach me at: yildizhakan88@gmail.com
  • ๐Ÿ“„ Check out my CV for a detailed overview of my skills and experience. Download My CV

Objectives:

Continuously learning and improving in both software and game development. My current focus includes:

  • Advanced graphics and game programming with C++ and Rust.
  • Game development with Unity, including asset creation with Maya/Blender.
  • Full-stack application development using .NET, with frontend work in React and Flutter.
  • Exploring Rust in my free time, particularly for game engine and graphics programming.

Feel free to check out my portfolio, which was developed from scratch:

Projects:

.NET Projects (C#)

Project Link Development Status
Webby Software Portfolio website Webby Software Complete
E-Commerce website E-Commerce website Complete
Map Logger Map Logger Complete
Real Estate Website Real Estate Website Early Development
Messaging App Messaging App Ongoing
WPF Tetris Game WPF Tetris Complete
Blazor Connect4 Game Blazor Connect4 Complete

Game Projects (Unity Game Development - C#)

Project Link Development Status
Unity Game R9! R9! Released
Unity Game Paperboy Paperboy Ongoing
FPS game Template FPS Project Ongoing
Unity Tetris Game Unity Tetris Complete
Unity Asteroids Game Asteroids Complete
Unity 2D RPG Game Marvin Marvin Ongoing
Unity Frog Puzzle Game Frogger Ongoing
Unity RPG Test Project Under the Rift's Shadow Early Development
Unity Game Stack-the-Cubes Stack-the-Cubes Early Development
Procedural Dungeon Generate Procedural Generation Ongoing

Game Projects (Game Development - C++)

Project Link Development Status
OpenGL Framework OpenGL Framework Complete
SDL-Game App SDL-Framework Implementation Complete
Vulkan Renderer Vulkan API Ongoing

Major Projects

Project Link Development Status
Milord Unity Game Milord on Steam Ongoing
LoreMachine Video Exporter LoreMachine Ongoing
NopCommerce Plugin Dev NopCommerce Ongoing

Socials:

Python Python Python

๐Ÿงฐ Languages and Tools:

C++ C# .NET mssql PostgreSQL GitHub HTML CSS JavaScript Unity OpenGL

My GitHub Stats


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  1. WebbySoftware WebbySoftware Public

    Forked from KandemirOkan/WebbySoftware

    Portfolio Project with ASP.NET as a webapi. Elephant sql on postgresql. Droplet on digital ocean. Currently live.

    SCSS 1

  2. MapLogger MapLogger Public

    Map Application with Cesiumjs and OpenLayerMap. Maps are linked with event listeners. Postgresql db and text files log the coordinates entered for future reference.

    C# 1

  3. OpenGL-Framework OpenGL-Framework Public

    C++ OpenGL renderer. GLFW, assimp libraries for models, shaders and textures. Lights, shadows, visual effects, skyboxes.

    Makefile 2

  4. SDL-Framework-Implementation SDL-Framework-Implementation Public

    C++ SDL Application. Vectors, shapes, ui, buttons, all from scratch. Pacman, breakout and tetris is complete. Asteroids TODO.

    Makefile 1

  5. Asteroids Asteroids Public

    Unity implementation of Asteroids game with mobile options and various patterns.

    C# 3

  6. Marvin Marvin Public

    2D Platformer RPG game with advanced controls with a skill/stat/status system.

    C# 1