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@LC-ContentLib @MonoDetour @PEAKModding

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Hamunii/README.md

Hi there 👋, I'm Hamunii

I love making things that are useful to other people, and as such I'm involved in projects like PEAKLib, the PEAK Modding wiki, and I created the LC-ExampleEnemy project which is the base of nearly all Lethal Company enemy mods. I believe in documentation, so all of my stuff is also documented.

I'm working on a .NET runtime detouring library MonoDetour in order to improve on the experience of hooking and manipulating methods with MonoMod or HarmonyX. The library itself uses MonoMod, but also implements interop support for HarmonyX.

Also, I use Linux.

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Before you go, I must share jj: Jujutsu—a version control system with you. Before it, I barely knew git. After it, I still don't know git. But I know jj because it just simply makes so much sense. I don't even use a GUI for viewing a git graph anymore as the jj commandline just does it better.

So why should you care about jj? Well, it has a property that's pretty rare in the world of programming: it is both simpler and easier than git, but at the same time, it is more powerful.

https://steveklabnik.github.io/jujutsu-tutorial/introduction/what-is-jj-and-why-should-i-care.html

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  1. MonoDetour/MonoDetour MonoDetour/MonoDetour Public

    Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.

    C# 6

  2. LC-ExampleEnemy LC-ExampleEnemy Public

    Example Enemy project for Lethal Company. Part of the Custom Enemy guide for Lethal Company Modding Wiki.

    C# 23 10

  3. BepInEx.MonoMod.AutoHookGenPatcher BepInEx.MonoMod.AutoHookGenPatcher Public

    Forked from harbingerofme/Bepinex.Monomod.HookGenPatcher

    MonoMod's HookGen as a fully Automatic BepInEx Patcher.

    C# 5 1

  4. PEAKModding/PEAKLib PEAKModding/PEAKLib Public

    A community modding API for PEAK.

    C# 18 15