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Bump version
Build CI Gradle #166: Commit ba49c64 pushed by Harry282
August 14, 2024 03:27 59s 0.7.5
August 14, 2024 03:27 59s
Bump version
Build CI Gradle #165: Commit ba49c64 pushed by Harry282
August 13, 2024 17:04 2m 53s master
August 13, 2024 17:04 2m 53s
Change default settings
Build CI Gradle #164: Commit 295653f pushed by Harry282
August 13, 2024 16:59 3m 8s master
August 13, 2024 16:59 3m 8s
Add help message for unknown command
Build CI Gradle #163: Commit 4df473a pushed by Harry282
August 13, 2024 16:50 5m 13s master
August 13, 2024 16:50 5m 13s
Add mineshaft to locations
Build CI Gradle #162: Commit 02845a2 pushed by Harry282
August 13, 2024 16:50 6m 4s master
August 13, 2024 16:50 6m 4s
Add GL state changes, might fix rendering conflicts
Build CI Gradle #161: Commit 6c3559b pushed by Harry282
August 13, 2024 16:50 5m 56s master
August 13, 2024 16:50 5m 56s
New ice fill room cores
Build CI Gradle #160: Commit 2f4e798 pushed by Harry282
August 13, 2024 16:50 5m 38s master
August 13, 2024 16:50 5m 38s
Custom room text colors
Build CI Gradle #159: Commit a260c15 pushed by Harry282
August 13, 2024 16:50 5m 10s master
August 13, 2024 16:50 5m 10s
Enable mimic scan before entire map is scanned
Build CI Gradle #158: Commit 79a74bf pushed by Harry282
August 13, 2024 16:50 5m 54s master
August 13, 2024 16:50 5m 54s
Potential fix for wrong checkmark textures being loaded
Build CI Gradle #157: Commit e1c63d0 pushed by Harry282
August 13, 2024 16:50 6m 11s master
August 13, 2024 16:50 6m 11s
Beta rendering system
Build CI Gradle #156: Commit 4126a8a pushed by Harry282
August 13, 2024 16:50 4m 54s master
August 13, 2024 16:50 4m 54s
Rewrite unique rooms
Build CI Gradle #155: Commit 14be639 pushed by Harry282
August 13, 2024 16:50 5m 15s master
August 13, 2024 16:50 5m 15s
Only call map update when needed
Build CI Gradle #154: Commit 8910fa9 pushed by Harry282
August 13, 2024 16:50 5m 4s master
August 13, 2024 16:50 5m 4s
Refactor map room sizes
Build CI Gradle #153: Commit 9569260 pushed by Harry282
August 13, 2024 16:49 5m 20s master
August 13, 2024 16:49 5m 20s
Enable alpha when rendering heads
Build CI Gradle #152: Commit 9258863 pushed by Harry282
August 13, 2024 16:49 5m 17s master
August 13, 2024 16:49 5m 17s
Use blood room checkmark instead of watcher message
Build CI Gradle #151: Commit 651f55e pushed by Harry282
August 13, 2024 16:49 5m 36s master
August 13, 2024 16:49 5m 36s
Potential fix for concurrent modification crashes
Build CI Gradle #150: Commit 2645218 pushed by Harry282
August 13, 2024 16:49 5m 22s master
August 13, 2024 16:49 5m 22s
Disable darken before dungeon start
Build CI Gradle #149: Commit 230515f pushed by Harry282
August 13, 2024 16:49 5m 3s master
August 13, 2024 16:49 5m 3s
Private variables
Build CI Gradle #148: Commit b0f2299 pushed by Harry282
August 13, 2024 16:49 6m 12s master
August 13, 2024 16:49 6m 12s
Remove updating connected room tiles (broken)
Build CI Gradle #147: Commit 2911e15 pushed by Harry282
August 13, 2024 16:49 5m 10s master
August 13, 2024 16:49 5m 10s
Stop map updates after dungeon ends
Build CI Gradle #146: Commit d53c56e pushed by Harry282
August 13, 2024 16:49 5m 8s master
August 13, 2024 16:49 5m 8s
Update map data from packet
Build CI Gradle #145: Commit 29c9b0e pushed by Harry282
August 13, 2024 16:49 7m 1s master
August 13, 2024 16:49 7m 1s
Add new checkmark style, add question marks
Build CI Gradle #144: Commit 7053554 pushed by Harry282
August 13, 2024 16:49 7m 5s master
August 13, 2024 16:49 7m 5s
Update render utils
Build CI Gradle #143: Commit be23a53 pushed by Harry282
August 13, 2024 16:49 4m 57s master
August 13, 2024 16:49 4m 57s
Failed rooms can be re-completed
Build CI Gradle #142: Commit d77a4c7 pushed by Harry282
August 13, 2024 16:49 5m 0s master
August 13, 2024 16:49 5m 0s