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Changes:
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Notes:
Do NOT use GamepadEvent to detect inputs for binding, the gamepad buttons are not events, only values. Only gamepad connection and disconnection is part of GamepadEvent
gamepadLeftStickHorizontal, gamepadLeftStickVertical, and their right stick counterparts are each 2 different values, combine them into a radian value using Math.Atan2 to use for movement angle and aim angle respectively