Use scrollRect to clip filters and position game window #3487
+44
−31
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Fixes #2258
Adds a scrollRect to the game to ensure that game filters are the expected size. Also adds public
filteredContainer
,inputContainer
andcameraContainer
fields toFlxGame
while deprecating the old private_inputContainer
field. This is both to show the debugger above the game filters and organize things better so that the dev can simply add filters toFlxG.game.cameraContainer
directly.I tested this with the ScaleModes demo and it seems to work for every mode.
TODO: figure out why resizing the window messes this up even though the rect values are as expected