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Pull requests: HeapsIO/heaps

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Pull requests list

Avoid conditionals in SDF shader
#1270 opened Feb 3, 2025 by lbergman Loading…
Add global shader list support to s2d
#1265 opened Jan 19, 2025 by Yanrishatum Loading…
Implement HXSL Syntax.code support
#1264 opened Jan 19, 2025 by Yanrishatum Loading…
Frag depth
#1263 opened Jan 17, 2025 by lusius Loading…
feat: Add json sdf font parser
#1262 opened Jan 17, 2025 by lusius Loading…
Support ktx2 compressed textures
#1260 opened Jan 16, 2025 by lbergman Loading…
Update GpuParticles.hx
#1253 opened Jan 2, 2025 by ollobrains Loading…
Fix incorrect scissor box in h2d.Scene.captureBitmap
#1248 opened Dec 3, 2024 by pkhead Loading…
Don't round camera position on sync
#1243 opened Nov 4, 2024 by xastor Loading…
Adding SDF Metadata for Littera XML Format
#1230 opened Aug 27, 2024 by lusius Loading…
New Sample
#1221 opened Jul 10, 2024 by SabeDoesThings Loading…
Fix TGA swizzle, support RLE compression, 24bit
#1217 opened Jun 21, 2024 by nspitko Loading…
Add heaps_disable_res_completion compilation flag
#1209 opened Apr 22, 2024 by Yanrishatum Loading…
Added dedicated Pad Event stream
#1195 opened Feb 26, 2024 by onehundredfeet Loading…
Added domkit transition for color-adjust
#1164 opened Sep 22, 2023 by DroulezMax Loading…
Support OGG on JS, fall back to stb
#1152 opened Jun 9, 2023 by MSGhero Loading…
Some updates and additions to the SAO sample
#1149 opened May 30, 2023 by jcward Loading…
fix mouse position not added to EKeyDown and EKeyUp
#1147 opened May 18, 2023 by ZwodahS Loading…
Add ZOrdering to SpriteBatches
#1139 opened Mar 16, 2023 by distantforest1 Loading…
[WIP] WebGPU Driver
#1135 opened Mar 4, 2023 by ncannasse Loading…
Add extra clarification on Timer.wantedFPS
#1133 opened Feb 20, 2023 by Yanrishatum Loading…
Implement Sampler.grad method for HXSL
#1127 opened Feb 6, 2023 by Yanrishatum Loading…
use CMD instead of CTRL for mac for modifier key
#1106 opened Oct 10, 2022 by ZwodahS Loading…
ProTip! What’s not been updated in a month: updated:<2025-01-08.