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CI
CI #4619: Scheduled
February 1, 2025 04:18 13m 10s master
February 1, 2025 04:18 13m 10s
[animGraph] Fix github CI
CI #4618: Commit 8dc0bc8 pushed by EspeuteClement
January 31, 2025 16:35 13m 18s master
January 31, 2025 16:35 13m 18s
January 31, 2025 16:30 38s
Removed trace
CI #4616: Commit 7bc530c pushed by EspeuteClement
January 31, 2025 15:01 12m 35s master
January 31, 2025 15:01 12m 35s
Fix SplinePoint length
CI #4615: Commit efd8045 pushed by Speedphoenix
January 31, 2025 14:51 14m 20s master
January 31, 2025 14:51 14m 20s
DynamicBones: first editable version in hide
CI #4613: Commit 2cf946c pushed by LeoVgr
January 31, 2025 13:53 34s dynamic-bones
January 31, 2025 13:53 34s
January 31, 2025 13:21 13m 16s
[animgraph] Added smooth blending option to blendSpace2d
CI #4611: Commit f178f50 pushed by EspeuteClement
January 31, 2025 11:48 12m 32s master
January 31, 2025 11:48 12m 32s
January 31, 2025 09:49 12m 33s
Vignetting update on changes.
CI #4609: Commit 47e915c pushed by clementlandrin
January 31, 2025 09:45 13m 0s master
January 31, 2025 09:45 13m 0s
CodeEditor: fix completion weird suggestion on .
CI #4608: Commit 49e6afa pushed by LeoVgr
January 31, 2025 09:28 13m 37s master
January 31, 2025 09:28 13m 37s
[animgraph] Fix smoothTransitions with animGraph
CI #4607: Commit 8319e4b pushed by EspeuteClement
January 31, 2025 09:16 13m 57s master
January 31, 2025 09:16 13m 57s
LODs: fix lod line offset when hide isn't full screen and scrolled
CI #4606: Commit 72fb7e6 pushed by LeoVgr
January 31, 2025 08:57 12m 52s master
January 31, 2025 08:57 12m 52s
Fix missing end tag for select-lods
CI #4605: Commit 5985b42 pushed by yuxiaomao
January 31, 2025 08:01 12m 27s master
January 31, 2025 08:01 12m 27s
CI
CI #4604: Scheduled
January 31, 2025 04:18 13m 28s master
January 31, 2025 04:18 13m 28s
TilePicker: fix picker size > image size
CI #4603: Commit 0cb24a5 pushed by LeoVgr
January 30, 2025 15:55 13m 19s master
January 30, 2025 15:55 13m 19s
[animgraph] removed trace
CI #4602: Commit f004084 pushed by EspeuteClement
January 30, 2025 13:57 14m 34s master
January 30, 2025 13:57 14m 34s
Merge branch 'master' of https://github.com/HeapsIO/hide
CI #4601: Commit 8ab6d09 pushed by BorisRaymondPerier
January 30, 2025 13:46 13m 40s master
January 30, 2025 13:46 13m 40s
[animgraph] Added KeepSync param for anim nodes
CI #4600: Commit 96cf3ba pushed by EspeuteClement
January 30, 2025 13:29 12m 36s master
January 30, 2025 13:29 12m 36s
Merge branch 'master' into dynamic-bones
CI #4599: Commit a91af8d pushed by LeoVgr
January 30, 2025 13:05 45s dynamic-bones
January 30, 2025 13:05 45s
ShaderTarget: fix shader target disabled that was still used
CI #4598: Commit 91ea483 pushed by LeoVgr
January 30, 2025 11:53 12m 21s master
January 30, 2025 11:53 12m 21s
[animgraph] Save custom anim set in editor
CI #4597: Commit bd0c777 pushed by EspeuteClement
January 30, 2025 11:07 14m 41s master
January 30, 2025 11:07 14m 41s
[animgraph] added resolver parameter to res.loadAnim()
CI #4596: Commit e1731b6 pushed by EspeuteClement
January 30, 2025 10:42 13m 39s master
January 30, 2025 10:42 13m 39s
[scene] Fix preview model not being saved
CI #4595: Commit 041f380 pushed by EspeuteClement
January 30, 2025 10:02 13m 0s master
January 30, 2025 10:02 13m 0s