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Haru edited this page Oct 19, 2016 · 1 revision

Table of Contents

Syntax

  • checkcell ("<map></map>",<x></x>,<y></y>,<type></type>);

Description

This command will return 1 or 0, depending on whether the specified cell has the type flag set or not. There are various types to check, all mimicking the server's cell_chk enumeration. The types can be found in db/const.txt..


The meaning of the individual types can be confusing, so here's an

Overview

  - cell_chkwall/water/cliff
    these check directly for the '''terrain component''' of the specified cell
  - cell_chkpass/reach/nopass/noreach
    passable = not wall & not cliff, reachable = passable 
    wrt. no-stacking mod
  - cell_chknpc/basilica/landprotector/novending/nochat
    these check for specific dynamic flags (name indicates what they do)

Examples

 	mes "Pick a destination map.";
 	input .@map$;
 	mes "Alright, now give me the coordinates.";
 	input .@x;
 	input .@y;
 	if( !checkcell(.@map$,.@x,.@y,cell_chkpass) )
 	{
 		mes "Can't warp you there, sorry!";
 		close;
 	}
 	else
 	{
 		mes "Ok, get ready...";
 		close2;
 		warp .@map$, .@x, .@y;
 		end;
 	}

See Also

Category:Script Command
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