A voxel game engine writen for Applab in code.org for a school project. The end result is a fully 3d, realtime, voxel graphics engine. The base movement controls should be consitent between all the testing iterations.
All assets and code were designed by me, and is released under the GPL v3 license.
WASD to move Shift for down, space for up Left, right, up, and down arrows to look around Enter to place, delete to delete blocks.