-
Notifications
You must be signed in to change notification settings - Fork 16
Getting Started
Jesus Bracho edited this page Feb 5, 2023
·
21 revisions
- In
Edit > Project Settings > Input > Default Classes
ensure that your input classes are using the Enhanced Input plugin classes.
- Click
Add
in theContent Browser
- Create a new
BlueprintClass
- Search for and choose
BP_RTSCamera
- Drag it into your scene
- (Optional) You may need to take over the view target, this is usually necessary in scenes where there are other competing cameras. Be aware that the
Set Active Camera
method makes use of aPlayer Controller
instance that is not present on dedicated servers.
If the RTS Camera is still competing with other cameras and camera managers, you can also try setting Auto Manage Active Camera Target
in the Player Controller
instance to false.
- Click on the
Place Actors Panel
- Search for and drag in a
RTSCameraBoundsVolume
to your scene
- (Optional) Customize the inputs