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154 changes: 154 additions & 0 deletions Bipartite using DFS.py
Original file line number Diff line number Diff line change
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class Graph:
def __init__(self):
# dictionary containing keys that map to the corresponding vertex object
self.vertices = {}

def add_vertex(self, key):
"""Add a vertex with the given key to the graph."""
vertex = Vertex(key)
self.vertices[key] = vertex

def get_vertex(self, key):
"""Return vertex object with the corresponding key."""
return self.vertices[key]

def __contains__(self, key):
return key in self.vertices

def add_edge(self, src_key, dest_key, weight=1):
"""Add edge from src_key to dest_key with given weight."""
self.vertices[src_key].add_neighbour(self.vertices[dest_key], weight)

def add_undirected_edge(self, v1_key, v2_key, weight=1):
"""Add undirected edge (2 directed edges) between v1_key and v2_key with
given weight."""
self.add_edge(v1_key, v2_key, weight)
self.add_edge(v2_key, v1_key, weight)

def does_undirected_edge_exist(self, v1_key, v2_key):
"""Return True if there is an undirected edge between v1_key and v2_key."""
return (self.does_edge_exist(v1_key, v2_key)
and self.does_edge_exist(v1_key, v2_key))

def does_edge_exist(self, src_key, dest_key):
"""Return True if there is an edge from src_key to dest_key."""
return self.vertices[src_key].does_it_point_to(self.vertices[dest_key])

def __iter__(self):
return iter(self.vertices.values())


class Vertex:
def __init__(self, key):
self.key = key
self.points_to = {}

def get_key(self):
"""Return key corresponding to this vertex object."""
return self.key

def add_neighbour(self, dest, weight):
"""Make this vertex point to dest with given edge weight."""
self.points_to[dest] = weight

def get_neighbours(self):
"""Return all vertices pointed to by this vertex."""
return self.points_to.keys()

def get_weight(self, dest):
"""Get weight of edge from this vertex to dest."""
return self.points_to[dest]

def does_it_point_to(self, dest):
"""Return True if this vertex points to dest."""
return dest in self.points_to


def is_bipartite(vertex, visited):
"""Return True if component containing vertex is bipartite and put all
vertices in its component in set visited."""
colour = {vertex: 0}
return is_bipartite_helper(vertex, visited, colour)


def is_bipartite_helper(v, visited, colour):
"""Return True if component containing vertex is bipartite and put all
vertices in its component in set visited. Uses dictionary colour to keep
track of colour of each vertex."""
visited.add(v)
next_colour = 1 - colour[v] # switch colour
for dest in v.get_neighbours():
if dest not in visited:
colour[dest] = next_colour
if not is_bipartite_helper(dest, visited, colour):
return False
else:
if colour[dest] != next_colour:
return False
return True


g = Graph()
print('Undirected Graph')
print('Menu')
print('add vertex <key>')
print('add edge <vertex1> <vertex2>')
print('bipartite')
print('display')
print('quit')

while True:
do = input('What would you like to do? ').split()

operation = do[0]
if operation == 'add':
suboperation = do[1]
if suboperation == 'vertex':
key = int(do[2])
if key not in g:
g.add_vertex(key)
else:
print('Vertex already exists.')
elif suboperation == 'edge':
v1 = int(do[2])
v2 = int(do[3])
if v1 not in g:
print('Vertex {} does not exist.'.format(v1))
elif v2 not in g:
print('Vertex {} does not exist.'.format(v2))
else:
if not g.does_undirected_edge_exist(v1, v2):
g.add_undirected_edge(v1, v2)
else:
print('Edge already exists.')

elif operation == 'bipartite':
bipartite = True
visited = set()
for v in g:
if v not in visited:
if not is_bipartite(v, visited):
bipartite = False
break

if bipartite:
print('Graph is bipartite.')
else:
print('Graph is not bipartite.')

elif operation == 'display':
print('Vertices: ', end='')
for v in g:
print(v.get_key(), end=' ')
print()

print('Edges: ')
for v in g:
for dest in v.get_neighbours():
w = v.get_weight(dest)
print('(src={}, dest={}, weight={}) '.format(v.get_key(),
dest.get_key(), w))
print()

elif operation == 'quit':
break