Created by Holmium67
When the nuclear warhead in the site is detonated and not everyone is dead yet, this plugin will wait a given amout of time and then start ticking their health down until they die. All times are configurable and damage is configurable. Damage can either be by number or percent.
Config Setting | Config Type | Default Value | Description |
---|---|---|---|
st_enable | bool | true | Enables/Disables the plugin. |
st_enable_delay | bool | true | Enables/disables having to wait between the nuke going off and the damaging of players. |
st_delay_time | float | 90f | Time (in seconds) to wait after the nuke is detonated before damaging players. |
st_damage | int | 1 | Amount of damage to deal to players. |
st_time_between_dmg | float | 1f | Time (in seconds) to wait in between dealing damage to players. |
st_is_damage_type_percent | bool | true | Changes what the damage type is set as. True treats the value passed in st_damage as % of max health, False treats the the damage as normal HP. |