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Update readme, remove cli
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HugoTini committed Aug 7, 2022
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# DeepBump

DeepBump is a tool to generate normal maps from single
pictures. See this [blog post](https://hugotini.github.io/deepbump)
for an introduction. It can be used either as a Blender add-on or
as a command-line program.
DeepBump is a machine-learning driven tool to generate normal & height maps from single pictures. See this [blog post](https://hugotini.github.io/deepbump) for an introduction.

# Installation

1) [Download DeepBump as a ZIP](https://github.com/HugoTini/DeepBump/releases).

2) In Blender, go to _Edit -> Preferences -> Add-ons -> Install_
and select the downloaded ZIP file. Then enable the add-on.
2) In Blender, go to _Edit -> Preferences -> Add-ons -> Install_ and select the downloaded ZIP file. Then enable the add-on.

3) In the add-on preference, click the '_Install dependencies_' button (this
requires an internet connection and might take a while).

By installing those dependencies, be aware of
[Microsoft conditions](https://github.com/microsoft/onnxruntime/blob/master/docs/Privacy.md).
This add-on use available APIs to disable telemetry.
3) In the add-on preference, click the '_Install dependencies_' button (this requires an internet connection and might take a while).

By installing those dependencies, be aware of [Microsoft conditions](https://github.com/microsoft/onnxruntime/blob/master/docs/Privacy.md). This add-on use available APIs to disable telemetry.

# Usage

Check the [blog post](https://hugotini.github.io/deepbump) first video.

In the Shader Editor, select an _Image Texture Node_ and
click _Generate Normal Map_ in the right panel under
the _DeepBump_ tab.
In the Shader Editor, in the right panel under the _DeepBump_ tab:

**Color (albedo) → Normals** : Select a color image node and click _Generate Normal Map_.

**Normals → Height (displacement)** : Select the generated normal map image node and click _Generate Height Map_.

(For advanced usage, see [cli.md](cli.md) for the command-line interface.)
**Normals → Curvature** : Select the generated normal map image node and click _Generate Curvature Map_.

# License

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