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rendering.py
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"""
A 2D rendering framework borrowed from OpenAI gym
"""
from __future__ import division
import os
import six
import sys
import pyglet
import numpy as np
from numpy.linalg import norm
from pyglet.gl import *
import simulator_config
if "Apple" in sys.version:
if 'DYLD_FALLBACK_LIBRARY_PATH' in os.environ:
os.environ['DYLD_FALLBACK_LIBRARY_PATH'] += ':/usr/lib'
# (JDS 2016/04/15): avoid bug on Anaconda 2.3.0 / Yosemite
import math
import numpy as np
from scipy.spatial.distance import cdist
RAD2DEG = 57.29577951308232
def get_display(spec):
"""Convert a display specification (such as :0) into an actual Display
object.
Pyglet only supports multiple Displays on Linux.
"""
if spec is None:
return None
elif isinstance(spec, six.string_types):
return pyglet.canvas.Display(spec)
else:
raise ValueError('Invalid display specification: {}. (Must be a string like :0 or None.)'.format(spec))
class Viewer(object):
def __init__(self, width, height, display=None):
display = get_display(display)
self.width = width
self.height = height
self.window = pyglet.window.Window(width=width, height=height, display=display)
self.window.on_close = self.window_closed_by_user
self.geoms = []
self.onetime_geoms = []
self.transform = Transform()
glEnable(GL_BLEND)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
def close(self):
self.window.close()
def window_closed_by_user(self):
self.close()
def set_bounds(self, left, right, bottom, top):
assert right > left and top > bottom
scalex = self.width/(right-left)
scaley = self.height/(top-bottom)
self.transform = Transform(
translation=(-left*scalex, -bottom*scaley),
scale=(scalex, scaley))
def add_geom(self, geom):
self.geoms.append(geom)
def add_onetime(self, geom):
self.onetime_geoms.append(geom)
def render(self, return_rgb_array=False):
glClearColor(1,1,1,1)
self.window.clear()
self.window.switch_to()
self.window.dispatch_events()
self.transform.enable()
for geom in self.geoms:
geom.render()
for geom in self.onetime_geoms:
geom.render()
self.transform.disable()
arr = None
if return_rgb_array:
buffer = pyglet.image.get_buffer_manager().get_color_buffer()
image_data = buffer.get_image_data()
arr = np.fromstring(image_data.data, dtype=np.uint8, sep='')
# In https://github.com/openai/gym-http-api/issues/2, we
# discovered that someone using Xmonad on Arch was having
# a window of size 598 x 398, though a 600 x 400 window
# was requested. (Guess Xmonad was preserving a pixel for
# the boundary.) So we use the buffer height/width rather
# than the requested one.
arr = arr.reshape(buffer.height, buffer.width, 4)
arr = arr[::-1,:,0:3]
self.window.flip()
self.onetime_geoms = []
return arr
# Convenience
def draw_circle(self, radius=10, res=30, filled=True, **attrs):
geom = make_circle(radius=radius, res=res, filled=filled)
_add_attrs(geom, attrs)
self.add_onetime(geom)
return geom
def draw_polygon(self, v, filled=True, **attrs):
geom = make_polygon(v=v, filled=filled)
_add_attrs(geom, attrs)
self.add_onetime(geom)
return geom
def draw_polyline(self, v, **attrs):
geom = make_polyline(v=v)
_add_attrs(geom, attrs)
self.add_onetime(geom)
return geom
def draw_line(self, start, end, **attrs):
geom = Line(start, end)
_add_attrs(geom, attrs)
self.add_onetime(geom)
return geom
def get_array(self):
self.window.flip()
image_data = pyglet.image.get_buffer_manager().get_color_buffer().get_image_data()
self.window.flip()
arr = np.fromstring(image_data.data, dtype=np.uint8, sep='')
arr = arr.reshape(self.height, self.width, 4)
return arr[::-1,:,0:3]
def _add_attrs(geom, attrs):
if "color" in attrs:
geom.set_color(*attrs["color"])
if "linewidth" in attrs:
geom.set_linewidth(attrs["linewidth"])
class Geom(object):
def __init__(self):
self._color=Color((0, 0, 0, 1.0))
self.attrs = [self._color]
def render(self):
for attr in reversed(self.attrs):
attr.enable()
self.render1()
for attr in self.attrs:
attr.disable()
def render1(self):
raise NotImplementedError
def add_attr(self, attr):
self.attrs.append(attr)
def set_color_rgb(self, vec):
assert len(vec) == 3
r, g, b = vec
self._color.vec4 = (r, g, b, 1)
def set_color_rgba(self, vec):
r, g, b, a= vec
self._color.vec4 = (r, g, b, a)
def set_color(self, r, g, b):
self._color.vec4 = (r, g, b, 1)
class Attr(object):
def enable(self):
raise NotImplementedError
def disable(self):
pass
class Transform(Attr):
def __init__(self, translation=(0.0, 0.0), rotation=0.0, scale=(1,1)):
self.set_translation(*translation)
self.set_rotation(rotation)
self.set_scale(*scale)
def enable(self):
glPushMatrix()
glTranslatef(self.translation[0], self.translation[1], 0) # translate to GL loc ppint
glRotatef(RAD2DEG * self.rotation, 0, 0, 1.0)
glScalef(self.scale[0], self.scale[1], 1)
def disable(self):
glPopMatrix()
def set_translation(self, newx, newy):
self.translation = (float(newx), float(newy))
def set_rotation(self, new):
self.rotation = float(new)
def set_scale(self, newx, newy):
self.scale = (float(newx), float(newy))
class Color(Attr):
def __init__(self, vec4):
self.vec4 = vec4
def enable(self):
glColor4f(*self.vec4)
class LineStyle(Attr):
def __init__(self, style):
self.style = style
def enable(self):
glEnable(GL_LINE_STIPPLE)
glLineStipple(1, self.style)
def disable(self):
glDisable(GL_LINE_STIPPLE)
class LineWidth(Attr):
def __init__(self, stroke):
self.stroke = stroke
def enable(self):
glLineWidth(self.stroke)
class Point(Geom):
def __init__(self):
Geom.__init__(self)
def render1(self):
glBegin(GL_POINTS) # draw point
glVertex3f(0.0, 0.0, 0.0)
glEnd()
class FilledPolygon(Geom):
def __init__(self, v):
Geom.__init__(self)
self.v = v
def render1(self):
if len(self.v) == 4 : glBegin(GL_QUADS)
elif len(self.v) > 4 : glBegin(GL_POLYGON)
else: glBegin(GL_TRIANGLES)
for p in self.v:
glVertex3f(p[0], p[1],0) # draw each vertex
glEnd()
def make_circle(radius=10, res=30, filled=True):
points = []
for i in range(res):
ang = 2*math.pi*i / res
points.append((math.cos(ang)*radius, math.sin(ang)*radius))
if filled:
return FilledPolygon(points)
else:
return PolyLine(points, True)
def make_polygon(v, filled=True):
if filled: return FilledPolygon(v)
else: return PolyLine(v, True)
def make_polyline(v):
return PolyLine(v, False)
def make_capsule(length, width):
l, r, t, b = 0, length, width/2, -width/2
box = make_polygon([(l,b), (l,t), (r,t), (r,b)])
circ0 = make_circle(width/2)
circ1 = make_circle(width/2)
circ1.add_attr(Transform(translation=(length, 0)))
geom = Compound([box, circ0, circ1])
return geom
class Compound(Geom):
def __init__(self, gs):
Geom.__init__(self)
self.gs = gs
for g in self.gs:
g.attrs = [a for a in g.attrs if not isinstance(a, Color)]
def render1(self):
for g in self.gs:
g.render()
class PolyLine(Geom):
def __init__(self, v, close):
Geom.__init__(self)
self.v = v
self.close = close
self.linewidth = LineWidth(1)
self.add_attr(self.linewidth)
def render1(self):
glBegin(GL_LINE_LOOP if self.close else GL_LINE_STRIP)
for p in self.v:
glVertex3f(p[0], p[1],0) # draw each vertex
glEnd()
def set_linewidth(self, x):
self.linewidth.stroke = x
class Line(Geom):
def __init__(self, start=(0.0, 0.0), end=(0.0, 0.0)):
Geom.__init__(self)
self.start = start
self.end = end
self.linewidth = LineWidth(1)
self.add_attr(self.linewidth)
def render1(self):
glBegin(GL_LINES)
glVertex2f(*self.start)
glVertex2f(*self.end)
glEnd()
class Image(Geom):
def __init__(self, fname, width, height):
Geom.__init__(self)
self.width = width
self.height = height
img = pyglet.image.load(fname)
self.img = img
self.flip = False
def render1(self):
self.img.blit(-self.width/2, -self.height/2, width=self.width, height=self.height)
# ================================================================
class SimpleImageViewer(object):
def __init__(self, display=None):
self.window = None
self.isopen = False
self.display = display
def imshow(self, arr):
if self.window is None:
height, width, channels = arr.shape
self.window = pyglet.window.Window(width=width, height=height, display=self.display)
self.width = width
self.height = height
self.isopen = True
assert arr.shape == (self.height, self.width, 3), "You passed in an image with the wrong number shape"
image = pyglet.image.ImageData(self.width, self.height, 'RGB', arr.tobytes(), pitch=self.width * -3)
self.window.clear()
self.window.switch_to()
self.window.dispatch_events()
image.blit(0,0)
self.window.flip()
def close(self):
if self.isopen:
self.window.close()
self.isopen = False
def __del__(self):
self.close()
# ================================================================
# MY CODE START FROM HERE
# ================================================================
class Geom2d(object):
def __init__(self, env, kp=np.array([[-1, 0], [1, 0]]), filled=True, color=(0.0, 0.0, 0.0, 1.0), parent=None):
self.env = env
self.kp = kp
if len(kp) > 1:
if np.amax(cdist(kp, kp)) < self.env.config.metadata['eps']:
raise ValueError('Object is smaller than eps in simulator_config')
else:
if env.config.metadata['eps'] < 5:
raise ValueError('Object is smaller than eps in simulator_config')
self.parent = parent
self.trans = []
self.color = color
self.filled = filled
def _render(self):
viewer = self.env.viewer
c = np.mean(self.kp, axis=0) * self.env.scale
self.sz = np.amax(cdist(self.kp, self.kp))
if len(self.kp) == 1:
# create a circle
self.geom = make_circle(5 * self.env.scale, filled=self.filled)
self.geom.add_attr(Transform(translation=kp))
self.pts = np.array(self.geom.v) / self.env.scale
self.sz = 2
elif len(self.kp) == 2:
radius = norm(self.kp[1] - self.kp[0]) / 2
n_pts = radius * np.pi * 2 / self.env.config.metadata['eps']
deg = np.linspace(0, np.pi * 2, n_pts)
self.kp = np.array([np.cos(deg) * radius, np.sin(deg) * radius]).T
self.geom = make_polygon(v=self.kp * self.env.scale, filled=self.filled)
# TODO: interpolation
self.pts = self.kp
self.sz = radius * 2
else:
self.pts = self._interp(self.kp)
self.geom = make_polygon(v=self.pts * self.env.scale, filled=self.filled)
self.sz = np.amax(cdist(self.kp, self.kp))
if len(self.color) == 3:
self.geom.set_color_rgb(self.color)
if len(self.color) == 4:
self.geom.set_color_rgba(self.color)
#self.trans.append(Transform(translation=(c[0], c[1])))
# if the geom2d has parent, add on parents transformation
if self.parent:
for tran in self.parent.trans:
self.trans.append(tran)
for tran in self.trans:
self.geom.add_attr(tran)
return self.geom
def _interp(self, pts):
'''
interpolate the polygon given vertices
:param pts: a list of points
:param n_pts: total number of points
:return: a list of points with the length of n_pts
'''
out = []
for i in range(-1, len(pts)-1):
l_pts = np.ceil(np.linalg.norm(pts[i+1] - pts[i]) / self.env.config.metadata['eps'])
x = np.linspace(pts[i, 0], pts[i + 1, 0],l_pts)
y = np.linspace(pts[i, 1], pts[i + 1, 1], l_pts)
seg = np.vstack((x, y)).T
out.append(seg)
return np.concatenate(out)
if __name__ == '__main__':
kp = np.array([[-100, 100], [-100, -100], [100, -100], [100, 100]])
n_pts = 180
geom = Geom2d(None, kp=kp)