Skip to content

Commit

Permalink
Before Anim
Browse files Browse the repository at this point in the history
  • Loading branch information
Hykudoru committed Dec 1, 2020
1 parent 93e4095 commit ef2fcaa
Show file tree
Hide file tree
Showing 3 changed files with 376 additions and 9 deletions.
36 changes: 36 additions & 0 deletions Drones/Assets/Drones/Demo.cs
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class Demo : MonoBehaviour
{
Expand All @@ -22,4 +23,39 @@ private void LateUpdate()


}

public void StartGame()
{
SceneManager.LoadScene("Demo");
}

public void QuitGame()
{
Application.Quit();
}

public void GameRestart()
{
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
}

bool isGamePaused = false;
public void GamePause()
{
isGamePaused = !isGamePaused;
if (isGamePaused)
{
Time.timeScale = 0;
}
else
{
Time.timeScale = 1;
}
}

public void GameQuit()
{
Application.Quit();
}

}
Loading

0 comments on commit ef2fcaa

Please sign in to comment.