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Custom GPU particle system generating particles using screen space data.

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Hypesio/Unity_ScreenSpace_ParticleSystem

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Unity_Screenspace_ParticleSystem

Particle system that spawn particles using fragment shaders. All operations are done on GPU using compute shaders and indirect drawing.

Inspired by God Of War technique describe in Disintegrating Meshes with Particles in 'God of War'.

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This project is in active development. It hasn't receive a stable release yet.

You can see project current status in dev branch.

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Custom GPU particle system generating particles using screen space data.

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