Pre-requisites - Mclauncher (or) Minecraft Bedrock Launcher
We use VKD3D which tries to translate the DirectX calls but fails forcing Minecraft: Bedrock Edition to fallback to d3d11.
VKD3D is a translation layer for games running under proton, it essentially converts DX12 calls and translates them to Vulkan eg; DX12 is Russian and Vulkan is English, VKD3D is an interpreter or a translator for them.
- You will need to get the library itself, it is in this repository!
- Place it in your execution directory, on Minecraft Bedrock Launcher
- The Library: d3d12.dll
vkd3d version used in this guide: 2.10