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Roadmap
rodrigogolive edited this page Apr 5, 2012
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A simple 2D game engine.
Roadmap:
- Create the resource loader/manager
- Create physics-based game items: ONGOING
- Create joints - ONGOING
- Create revolute joint -
- Create rope joint -
- An example game: -
- Add generic debug rendering -
- Reimplement base items using the basic scenegraph types -
- Create transitions for sprite animation changes: -
- Add transition animations between game scenes: -
- Create Cutscenes: -
- Create a GameItem-based tilemap background: -
- Create a tilemap editor or parse tiled editor files: -
- Use easing curves on AnimatedLayer -
- Write documentation -