Releases: IceDynamix/reliquary-archiver
v0.5.1
tool to create a relic export from network packets of a certain turn-based anime game
please follow the instructions here
What's Changed
- feat: 3.3 update by @emmachase in dddd89e
- feat: pktmon support by @emmachase in #86
- Reliquary Archiver now supports PacketMonitor (pktmon) to capture the game traffic instead of npcap on Windows. This was done to avoid the need for users to install npcap separately (using Native Windows APIs instead). It also improves reliability for some users who reported issues with npcap in the past.
- Due to the way pktmon works, it requires running the application as an administrator.
Full Changelog: v0.4.0...v0.5.1
Which Release Do I Need?
Most users should use the reliquary-archiver-pktmon-x64.exe
release as it simplifies installation and reduces the chance of encountering issues. If you feel uncomfortable running the application as an administrator, you may use the reliquary-archiver-pcap-x64.exe
release after following these instructions.
If you are using the pcap release, and the program gets stuck at detected connection established
, please try the pktmon release.
v0.5.0
tool to create a relic export from network packets of a certain turn-based anime game
please follow the instructions here
What's Changed
- feat: 3.3 update by @emmachase in dddd89e
- feat: pktmon support by @emmachase in #86
- Reliquary Archiver now supports PacketMonitor (pktmon) to capture the game traffic instead of npcap on Windows. This was done to avoid the need for users to install npcap separately (using Native Windows APIs instead). It also improves reliability for some users who reported issues with npcap in the past.
- Due to the way pktmon works, it requires running the application as an administrator.
Full Changelog: v0.4.0...v0.5.0
Which Release Do I Need?
Most users should use the reliquary-archiver-pktmon-x64.exe
release as it simplifies installation and reduces the chance of encountering issues. If you feel uncomfortable running the application as an administrator, you may use the reliquary-archiver-pcap-x64.exe
release after following these instructions.
If you are using the pcap release, and the program gets stuck at detected connection established
, please try the pktmon release.
v0.4.0 (game version 3.2)
tool to create a relic export from network packets of a certain turn-based anime game
please follow the instructions here
What's Changed
- feat: 3.2 update by @emmachase in #95
Full Changelog: v0.3.0...v0.4.0
v0.3.0 (game version 3.1)
tool to create a relic export from network packets of a certain turn-based anime game
please follow the instructions here
What's Changed
- Add substat count and steps to output by @IceDynamix in #87
- 3.1 update by @emmachase in #89
Full Changelog: v0.2.1...v0.3.0
v0.2.1
tool to create a relic export from network packets of a certain turn-based anime game
json output format is based on the format of HSR-Scanner
made to be used with fribbels hsr optimizer
run
see instructions here
What's Changed
- support remembrance characters and their memosprites by @emmachase in #85
{
"id": "8008",
"name": "Trailblazer",
"path": "Remembrance",
"level": 80,
"ascension": 6,
"eidolon": 0,
"skills": {
"basic": 1,
"skill": 1,
"ult": 2,
"talent": 1
},
"traces": {
"ability_1": true,
"ability_2": false,
"ability_3": false,
"stat_1": false,
"stat_2": false,
"stat_3": false,
"stat_4": false,
"stat_5": false,
"stat_6": false,
"stat_7": false,
"stat_8": false,
"stat_9": false,
"stat_10": false
},
"memosprite": {
"skill": 4,
"talent": 3
}
}
Full Changelog: v0.2.0...v0.2.1
v0.2.0 (game version 3.0)
tool to create a relic export from network packets of a certain turn-based anime game
json output format is based on the format of HSR-Scanner
made to be used with fribbels hsr optimizer
run
see instructions here
Changelog
- Support self updating by @emmachase in #79
- this means you'll never have to download another rqa exectuable for a future version again after downloading this version!
- this is also why the version number is missing from this release's file name
- Optimize text map size by @IceDynamix in #82
- shrinks the executable size 30.4MB -> 6.36MB (-79.08%)
- Non-destructive name for output file by @Amejonah1200 in #83
- read: timestamp in output file name
- update for game version 3.0 by @emmachase in #84
- skip writing output file when nothing was recorded by @IceDynamix 679bcab
New Contributors
- @Amejonah1200 made their first contribution in #83
Full Changelog: v0.1.14...v0.2.0
v0.1.14 (game version 2.7)
tool to create a relic export from network packets of a certain turn-based anime game
json output format is based on the format of HSR-Scanner
made to be used with fribbels hsr optimizer
run
see instructions here
What's Changed
- update for 2.7 by @emmachase in #77
Full Changelog: v0.1.13...v0.1.14
v0.1.13 (game version 2.6)
tool to create a relic export from network packets of a certain turn-based anime game
json output format is based on the format of HSR-Scanner
made to be used with fribbels hsr optimizer
run
see instructions here
changelog
- remove invalid packet warning for the time being
v0.1.12 (game version 2.6)
tool to create a relic export from network packets of a certain turn-based anime game
json output format is based on the format of HSR-Scanner
made to be used with fribbels hsr optimizer
run
see instructions here
changelog
- update for game version 2.6 by @emmachase
v0.1.11 (game version 2.5)
tool to create a relic export from network packets of a certain turn-based anime game
json output format is based on the format of HSR-Scanner
made to be used with fribbels hsr optimizer
run
see instructions here
changelog
- just simple update for game version 2.5