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Releases: IceDynamix/reliquary-archiver

v0.5.1

21 May 04:57
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tool to create a relic export from network packets of a certain turn-based anime game

please follow the instructions here


What's Changed

  • feat: 3.3 update by @emmachase in dddd89e
  • feat: pktmon support by @emmachase in #86
    • Reliquary Archiver now supports PacketMonitor (pktmon) to capture the game traffic instead of npcap on Windows. This was done to avoid the need for users to install npcap separately (using Native Windows APIs instead). It also improves reliability for some users who reported issues with npcap in the past.
    • Due to the way pktmon works, it requires running the application as an administrator.

Full Changelog: v0.4.0...v0.5.1

Which Release Do I Need?

Most users should use the reliquary-archiver-pktmon-x64.exe release as it simplifies installation and reduces the chance of encountering issues. If you feel uncomfortable running the application as an administrator, you may use the reliquary-archiver-pcap-x64.exe release after following these instructions.

If you are using the pcap release, and the program gets stuck at detected connection established, please try the pktmon release.

v0.5.0

21 May 03:16
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tool to create a relic export from network packets of a certain turn-based anime game

please follow the instructions here


What's Changed

  • feat: 3.3 update by @emmachase in dddd89e
  • feat: pktmon support by @emmachase in #86
    • Reliquary Archiver now supports PacketMonitor (pktmon) to capture the game traffic instead of npcap on Windows. This was done to avoid the need for users to install npcap separately (using Native Windows APIs instead). It also improves reliability for some users who reported issues with npcap in the past.
    • Due to the way pktmon works, it requires running the application as an administrator.

Full Changelog: v0.4.0...v0.5.0

Which Release Do I Need?

Most users should use the reliquary-archiver-pktmon-x64.exe release as it simplifies installation and reduces the chance of encountering issues. If you feel uncomfortable running the application as an administrator, you may use the reliquary-archiver-pcap-x64.exe release after following these instructions.

If you are using the pcap release, and the program gets stuck at detected connection established, please try the pktmon release.

v0.4.0 (game version 3.2)

10 Apr 00:06
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tool to create a relic export from network packets of a certain turn-based anime game

please follow the instructions here


What's Changed

Full Changelog: v0.3.0...v0.4.0

v0.3.0 (game version 3.1)

26 Feb 23:34
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tool to create a relic export from network packets of a certain turn-based anime game

please follow the instructions here


What's Changed

Full Changelog: v0.2.1...v0.3.0

v0.2.1

18 Jan 19:53
9a2d383
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tool to create a relic export from network packets of a certain turn-based anime game

json output format is based on the format of HSR-Scanner

made to be used with fribbels hsr optimizer

run

see instructions here


What's Changed

  • support remembrance characters and their memosprites by @emmachase in #85
    {
      "id": "8008",
      "name": "Trailblazer",
      "path": "Remembrance",
      "level": 80,
      "ascension": 6,
      "eidolon": 0,
      "skills": {
        "basic": 1,
        "skill": 1,
        "ult": 2,
        "talent": 1
      },
      "traces": {
        "ability_1": true,
        "ability_2": false,
        "ability_3": false,
        "stat_1": false,
        "stat_2": false,
        "stat_3": false,
        "stat_4": false,
        "stat_5": false,
        "stat_6": false,
        "stat_7": false,
        "stat_8": false,
        "stat_9": false,
        "stat_10": false
      },
      "memosprite": {
        "skill": 4,
        "talent": 3
      }
    }

Full Changelog: v0.2.0...v0.2.1

v0.2.0 (game version 3.0)

16 Jan 02:04
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tool to create a relic export from network packets of a certain turn-based anime game

json output format is based on the format of HSR-Scanner

made to be used with fribbels hsr optimizer

run

see instructions here


Changelog

  • Support self updating by @emmachase in #79
    • this means you'll never have to download another rqa exectuable for a future version again after downloading this version!
    • this is also why the version number is missing from this release's file name
  • Optimize text map size by @IceDynamix in #82
    • shrinks the executable size 30.4MB -> 6.36MB (-79.08%)
  • Non-destructive name for output file by @Amejonah1200 in #83
    • read: timestamp in output file name
  • update for game version 3.0 by @emmachase in #84
  • skip writing output file when nothing was recorded by @IceDynamix 679bcab

New Contributors

Full Changelog: v0.1.14...v0.2.0

v0.1.14 (game version 2.7)

04 Dec 03:31
54d6d93
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tool to create a relic export from network packets of a certain turn-based anime game

json output format is based on the format of HSR-Scanner

made to be used with fribbels hsr optimizer

run

see instructions here


What's Changed

Full Changelog: v0.1.13...v0.1.14

v0.1.13 (game version 2.6)

25 Oct 15:39
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tool to create a relic export from network packets of a certain turn-based anime game

json output format is based on the format of HSR-Scanner

made to be used with fribbels hsr optimizer

run

see instructions here


changelog

  • remove invalid packet warning for the time being

v0.1.12 (game version 2.6)

25 Oct 15:00
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tool to create a relic export from network packets of a certain turn-based anime game

json output format is based on the format of HSR-Scanner

made to be used with fribbels hsr optimizer

run

see instructions here


changelog

v0.1.11 (game version 2.5)

12 Sep 00:52
1e3f184
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tool to create a relic export from network packets of a certain turn-based anime game

json output format is based on the format of HSR-Scanner

made to be used with fribbels hsr optimizer

run

see instructions here


changelog

  • just simple update for game version 2.5