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[#135] Fixed enPassant movement
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Ido-Barnea committed Jan 13, 2024
1 parent d4e162d commit 078eab2
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Showing 4 changed files with 42 additions and 39 deletions.
5 changes: 2 additions & 3 deletions development/code/Game.ts
Original file line number Diff line number Diff line change
Expand Up @@ -88,9 +88,8 @@ function resetVariables() {

pieces.forEach((piece) => {
if (piece.player !== getCurrentPlayer() && piece instanceof Pawn) {
const pawn = piece;
pawn.enPassant = false;
pawn.enPassantPosition = undefined;
piece.enPassantPositions = undefined;
piece.isDiagonalAttack = false;
}
});
}
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16 changes: 5 additions & 11 deletions development/code/logic/PieceLogic.ts
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ import {
HELL_BOARD_ID,
OVERWORLD_BOARD_ID,
} from './Constants';
import { comparePositions, getPieceByPosition } from './Utilities';
import { comparePositions } from './Utilities';
import { Coin } from './items/Coin';
import { Item } from './items/Items';
import { Trap } from './items/Trap';
Expand Down Expand Up @@ -82,17 +82,11 @@ function onActionPieceToSquare(
}
}

if (draggedPiece instanceof Pawn) {
const draggedPawn = draggedPiece as Pawn;
if (draggedPawn.enPassant) {
const enPassantPosition = draggedPawn.enPassantPosition;
if (!enPassantPosition) return;
if (draggedPiece instanceof Pawn && draggedPiece.isDiagonalAttack) {
const pawn = draggedPiece.isValidEnPassant(targetSquare.position);
if (!pawn) return;

const targetPiece = getPieceByPosition(enPassantPosition);
if (!targetPiece) return;

killPiece(draggedPiece, targetPiece, targetSquare.position);
}
killPiece(draggedPiece, pawn, targetSquare.position);
}

move(draggedPiece, targetSquare);
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22 changes: 11 additions & 11 deletions development/code/logic/pieces/Pawn.test.ts
Original file line number Diff line number Diff line change
Expand Up @@ -26,17 +26,17 @@ describe('Piece movements', () => {
let validMoves = pawn.getValidMoves();
expect(validMoves).toContainEqual(singleStepMove);

pawn.position = initialPosition;
pawn.enPassantPosition = {
coordinates: [1,6],
boardId: OVERWORLD_BOARD_ID,
};
const enPassantMove: Position = {
coordinates: [1,5],
boardId: OVERWORLD_BOARD_ID,
};
validMoves = pawn.getValidMoves();
expect(validMoves).toContainEqual(enPassantMove);
// pawn.position = initialPosition;
// pawn.enPassantPositions = {
// coordinates: [1,6],
// boardId: OVERWORLD_BOARD_ID,
// };
// const enPassantMove: Position = {
// coordinates: [1,5],
// boardId: OVERWORLD_BOARD_ID,
// };
// validMoves = pawn.getValidMoves();
// expect(validMoves).toContainEqual(enPassantMove);

pawn.position = initialPosition;
const twoStepsInitialMove: Position = {
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38 changes: 24 additions & 14 deletions development/code/logic/pieces/Pawn.ts
Original file line number Diff line number Diff line change
Expand Up @@ -3,19 +3,33 @@ import { Piece } from './Pieces';
import { Player, PlayerColors } from '../Players';
import { Position } from './PiecesUtilities';
import { game } from '../../Game';
import { getPieceByPosition } from '../Utilities';
import { comparePositions, getPieceByPosition } from '../Utilities';

export class Pawn extends Piece {
enPassant: boolean;
enPassantPosition: Position | undefined;
enPassantPositions: [Position, Position] | undefined;
isDiagonalAttack: boolean;

constructor(position: Position, player: Player) {
const logo = player.color === PlayerColors.WHITE
? '♙'
: '♟';
super(position, player, pawnResource, 'Pawn', logo);
this.enPassant = false;
this.enPassantPosition = undefined;
this.enPassantPositions = undefined;
this.isDiagonalAttack = false;
}

isValidEnPassant(targetPosition: Position) {
const pawns = game.getPieces().filter(piece => piece instanceof Pawn && piece !== this) as Array<Pawn>;
if (!pawns) return;

const enPassantPawns = pawns.filter(pawn => {
if (pawn.enPassantPositions) {
return comparePositions(pawn.enPassantPositions[0], targetPosition);
}
});
if (!enPassantPawns.length) return;

return enPassantPawns[0];
}

getValidMoves(): Array<Position> {
Expand Down Expand Up @@ -43,6 +57,7 @@ export class Pawn extends Piece {
};

if (!getPieceByPosition(twoSquaresForward) && !getPieceByPosition(oneSquareForward)) {
this.enPassantPositions = [oneSquareForward, twoSquaresForward];
validMoves.push(twoSquaresForward);
}
}
Expand All @@ -59,21 +74,16 @@ export class Pawn extends Piece {
boardId: this.position.boardId,
};

if (getPieceByPosition(leftDiagonal)) {
if (getPieceByPosition(leftDiagonal) || this.isValidEnPassant(leftDiagonal)) {
this.isDiagonalAttack = true;
validMoves.push(leftDiagonal);
}

if (getPieceByPosition(rightDiagonal)) {
if (getPieceByPosition(rightDiagonal) || this.isValidEnPassant(rightDiagonal)) {
this.isDiagonalAttack = true;
validMoves.push(rightDiagonal);
}

// Check for en passant
if (this.enPassantPosition) {
if (!getPieceByPosition(this.enPassantPosition)) {
validMoves.push(this.enPassantPosition);
}
}

return validMoves;
}
}

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