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Not Acurate But Fun Vehicle Physics Godot

The aim of this project is to develop a fun physics based vehicle using JoltPhysics and Godot 4.

Requirements: You will need to install a few addons

  • Godot Jolt Physics
  • Debug Draw 3D

The vehicle phisics includes:

  • Acceleration
  • Braking
  • Friction
  • Rolling Resistance
  • Steering
  • Rolling Friction
  • Side Friction
  • Suspension
  • Anti-Roll forces

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