The aim of this project is to develop a fun physics based vehicle using JoltPhysics and Godot 4.
Requirements: You will need to install a few addons
- Godot Jolt Physics
- Debug Draw 3D
The vehicle phisics includes:
- Acceleration
- Braking
- Friction
- Rolling Resistance
- Steering
- Rolling Friction
- Side Friction
- Suspension
- Anti-Roll forces