Releases: Ilemni/OriMod
Releases · Ilemni/OriMod
v3.0.0.3
v3.0.0.2
v3.0.0.1
v2.3.2
v2.3.2
Uses tModLoader v0.11.3
Additions
- Uses the Mod Configurations menu
- This will make configs (especially player color) much easier to work with.
- Added most ability variables to config
Removals
- Removed the old config file
- Removed
/config
,/color
,/color2
commands.- All of this is much easier in the Config menu.
Bug Fixes
- Fixed server crash due to attempting to load textures.
v2.3.1.2
v2.3.2-beta-1
This release uses tModLoader v0.11.2.2
This release is marked as beta because it will not be uploaded to Mod Browser until tML v0.11.2.2 is pushed to all users.
Additions
- Use the Mod Configurations menu
- This will make configs (especially player color) much easier to work with.
- Add most ability variables to config
Removals
- Removed the old config file
- Removed
/config
,/color
,/color2
commands.- All of this is much easier in the Config menu.
v2.3.1.1
v2.3.1
v2.3.1
Additions
- Added Secondary Colors
- Use
/color2
to change this from in-game.
- Use
Changes
- Burrow strength is now based on pickaxe power.
- Bash now works on projectiles.
- Stomp now stops the player mid-air if a stomped enemy does not die.
- Reduced the number of targets Stomp can damage to 8.
- For each additional NPC hit, the damage of Stomp is slightly reduced until reaching the 8th NPC.
- Dash now only goes on cooldown (1s) if a boss is alive.
- Wings are hidden while using certain abilities.
- Reduced camera smoothing during boss fights.
Bug Fixes
- Ori now displays in the character select screen.
- Fixed how some abilities interact with each other.
- Fixed wings displaying in front of the player.
v2.3.0.2
Changes
- Burrowable tiles is now based on Pickaxe power.
- The config defaults to 0, which makes most tiles burrowable.
- Read bullet point 4 in this wiki page for more information.
- Due to this change, loading the mod will take longer.
- Tweaked Burrow movement.
- Smaller gaps should no longer cause Burrow to get stuck.
- Add config option to hold down for x frames to stomp.
- Rename config option "BlindForestMovement" to "AbilityCooldowns" for better clarity.
Bug Fixes
- Actually fixed water walking.
- Fix Dash refreshing when it shouldn't be.
- Fix uncharging Wall Charge Jump not properly resetting the charge.