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Releases: Ilemni/OriMod

v3.0.0.3

31 Oct 09:20
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Mod Browser Autorelease built on tModLoader v0.11.7.7

v3.0.0.2

27 Oct 19:05
7f83a89
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Mod Browser Autorelease built on tModLoader v0.11.7.7

v3.0.0.1

24 Oct 19:15
4955da5
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Mod Browser Autorelease built on tModLoader v0.11.7.7

v2.3.2

29 Jul 05:10
8349abe
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v2.3.2

Uses tModLoader v0.11.3

Additions

  • Uses the Mod Configurations menu
    • This will make configs (especially player color) much easier to work with.
  • Added most ability variables to config

Removals

  • Removed the old config file
  • Removed /config, /color, /color2 commands.
    • All of this is much easier in the Config menu.

Bug Fixes

  • Fixed server crash due to attempting to load textures.

v2.3.1.2

19 Jul 20:35
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Note this version uses tModLoader v0.10, not v0.11

Bug Fixes

  • Fixed secondary colors always being fully opaque
  • Fixed the player sprite sometimes showing a square when certain mods are enabled
  • Fixed dedicated servers not being able to load the mod.

v2.3.2-beta-1

17 Jul 07:07
50c18c5
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v2.3.2-beta-1 Pre-release
Pre-release

This release uses tModLoader v0.11.2.2
This release is marked as beta because it will not be uploaded to Mod Browser until tML v0.11.2.2 is pushed to all users.

Additions

  • Use the Mod Configurations menu
    • This will make configs (especially player color) much easier to work with.
  • Add most ability variables to config

Removals

  • Removed the old config file
  • Removed /config, /color, /color2 commands.
    • All of this is much easier in the Config menu.

v2.3.1.1

17 Jul 06:04
0d48e24
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Bug Fixes

  • Fixed a possible issue with Mac and Linux.

v2.3.1

17 Jul 05:49
3aa4657
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v2.3.1

Additions

  • Added Secondary Colors
    • Use /color2 to change this from in-game.

Changes

  • Burrow strength is now based on pickaxe power.
  • Bash now works on projectiles.
  • Stomp now stops the player mid-air if a stomped enemy does not die.
  • Reduced the number of targets Stomp can damage to 8.
    • For each additional NPC hit, the damage of Stomp is slightly reduced until reaching the 8th NPC.
  • Dash now only goes on cooldown (1s) if a boss is alive.
  • Wings are hidden while using certain abilities.
  • Reduced camera smoothing during boss fights.

Bug Fixes

  • Ori now displays in the character select screen.
  • Fixed how some abilities interact with each other.
  • Fixed wings displaying in front of the player.

v2.3.0.2

25 Jun 07:23
259adf0
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Changes

  • Burrowable tiles is now based on Pickaxe power.
    • The config defaults to 0, which makes most tiles burrowable.
    • Read bullet point 4 in this wiki page for more information.
    • Due to this change, loading the mod will take longer.
  • Tweaked Burrow movement.
    • Smaller gaps should no longer cause Burrow to get stuck.
  • Add config option to hold down for x frames to stomp.
  • Rename config option "BlindForestMovement" to "AbilityCooldowns" for better clarity.

Bug Fixes

  • Actually fixed water walking.
  • Fix Dash refreshing when it shouldn't be.
  • Fix uncharging Wall Charge Jump not properly resetting the charge.

v2.3.0.1

24 Jun 05:30
ac1250d
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Bug Fixes

  • Fix first transformation lasting forever (sorry about that!)